Excerpt: As The Cave opens, you'll find a strange collection of seven explorers anxious to enter its maw. These explorers include an adventurer, a hillbilly, a knight, a scientist, a monk, a time traveler, and a creepy pair of twins, and while they may at first seem like a diverse group, they all share...
Conclusion: New gamers are gonna love this game and for the achievement hunters out there this would be a nice game in your game list for completing games. The game is on a short hand, but still duable to play a couple of times to finish what you started.
Conclusion: To conclude, The Cave is not a very good video game. It has an interesting concept and makes strong efforts to combine old genres with new mechanics, but does so in a way which is often unsatisfying – missing a lot of where the original fun was.
Summary: There is a lot of heart within The Cave, be it the humorous dialog, good puzzle design, well-designed characters, and interactions the characters have in the environment. The technical issues crop up too often though which drags the game down. Some fundamental game design choices are also a bit odd.
Excerpt: I am a great fan of games that don’t take themselves too seriously and The Cave is definitely one of these games. I found the humour, the plot and the story lines hilarious and a great deal of fun to play, which makes sense because creative director Ron Gilbert has also been the man behind some...
Conclusion: Given the pedigree of Ron Gilbert and Double Fine Productions' past works, a lot of people will be understandably excited by the prospect of The Cave. On paper, it sounds appealing, with its variety of characters and plethora of reasons to replay.
Excerpt: The Cave is a brand new title from developer Double Fine Studios, publisher SEGA and the creative mind of Monkey Island and Maniac Mansion creator Ron Gilbert. The Cave can be classified as a puzzle platformer, but like its predecessors, the new title offers up plenty of replay value and an...
Summary: The Cave is a new take on a genre that has been very rigid and set in its ways over the years. Adding a social, co-operative aspect to the game is a brave move, but it is a success as it makes players think differently than they would when controlling just one hero.
Excerpt: In Double Fine’s whimsical version of the world, there’s a closet full of skeletons miles beneath the Earth’s surface — a place that both grants its entrants’ wishes and reveals the truly rotten things they’re willing to do to get them.
Pros: + Some clever, three-character puzzles; silly sense of humor., + Quirky art matches its characters’ delightfully sinister storylines.
Cons: ? Why so much wanton destruction of canned corn?