Summary: The characters, story line, settings and artwork are all very well done. But navigating the characters around the crime scenes and obtaining the active item indicator are a pain. They are very awkward.
Summary: Every years growning up, I have been a big fan of mystery. I love reading every story of Sherlock Holmes. I also thought the movies weren't truly bad. In the game, I thought the story wasn't bad, but the one thing I didn't like was the puzzles. Some of the puzzles were kind of hard. I would deffinately recomend this to any Sherlock Holmes fan.
Summary: Really could have been awesome, like LA Noire. However, you must solve each case exactly the way the game wants, there is a use for each and every item in the game, there is no free roam, you spend a lot of time walking around trying to look at everything to find what you missed. In short, you end up trying to make the game happy. Plus there is a glitch that prevents you from walking through doors or walking away for about five seconds after they open.
Summary: Add a star if you like slow, methodical mysteries with little action. I love a good mystery game, but I hate point-and-click games, so there's not much out there for me. In the past few years, the best mystery games I can cite as meeting my sort of parameters I can cite are Heavy Rain and LA Noire. So I was excited when I found out that a new Sherlock Holmes video game was coming out.
Summary: It arrived early. Game and box undamaged. Game itself is difficult, and I often get frustrated and look up the answers online. There are a lot of brain teasers (to be expected) but little explanation.