Summary: A Sherlock Holmes game is always compelling, and so even after seeing the sub-par graphics, experiencing the awkward controls, and completing the ridiculous trained-monkey-steals-a-necklace tutorial, I wanted to give it a go. Yet, as I continued with the game I became more and more disappointed. To make up for the graphics and control, I expected the game to at least have decent character development, a compelling plot, and intellectually stimulating mysteries/puzzles.
Summary: I used to be a fan of the franchise. I really did, it was all about mind puzzles, giving out pieces of information, in any order, and then, at the end, Sherlock would explain how they all fit together. This is the ESSENCE of a good book, adventure, game, whatever. You have all the pieces, can you put it together? Used to be true. Now, every game is worse and worse.