Excerpt: There is a simple, undeniable pleasure to be found in video game crafting. Add this purple glowy thing to that great big stone thing and you’ll get a great big purple stone glowy thing. Kill fifty men and you’ll unlock a new hat. It’s a time-honoured method that developers are fond of using to lengthen their game: we are curious beasts by nature, and if you promise a reward for jumping through hoops, we’ll do it in a shot.
Excerpt: The advertising tag line for Terraria is DIG, FIGHT, EXPLORE, BUILD. For many gamers that will draw an instant connection with the highly successful Minecraft. But can this 2D side-scrolling game with RPG overtones live up to that comparison? The first step should be to play the tutorial. This does a good job of introducing the key concept.
Excerpt: Gaming is a strange beast. As time goes by, everything my experience tells me that I think I know about gaming is gradually being shown to be wrong. I am continually surprised again and again by the innovation of game studios and how they manage to use an already-established idea and evolve it into something unexpected and refreshing.
Conclusion: Terraria is a fantastic game of exploration and survival. You can occasionally feel lost in its open-world that lacks any real signposting, but the simple joy of digging and crafting means you’ll keep playing to discover the naturally-occurring progress. The new version is in no-way half-assed, and it sits on the platform as if it was crafted for it from the very beginning. Terraria was a great PC game, and now it’s a great Xbox 360 game as well.
Excerpt: It’s fair to say that Terraria wears a strong Minecraft influence on its sleeve. As a silent hero in an uncharted world, you’ll dig for materials beneath the surface and craft all sorts of weapons and items to help you explore and survive. All the while, you’ll build a shelter, rely on a pickaxe and sword, and prepare for the evening onslaught of above-ground attackers. But something is missing from Terraria ’s take on this familiar formula: the third dimension.
Pros: + Compelling 2D tweak on a familiar formula., + Bosses and amusing items give it a fun tone.
Cons: - Can be a tedious solo start; cumbersome menus., ? Will it be regularly updated the way
Conclusion: Chock-a-block with vast amounts of randomised discoverable charm, danger and thrills, and a true pleasure to play with friends, Terarria is well worth what could be regarded as a steep asking price if you only consider it with eyes attuned to more modern-looking titles. At times freeing and exciting, at others claustrophobic and spooky but nearly always worthwhile and cathartic, it’s what can happen when you’re not a mega-publisher working with multi-million dollar...
Die Entwickler selbst und alle Kenner des Spiels werden es fraglos nicht mehr hören können. Trotzdem ist es einfach unumgänglich nicht an Minecraft zu denken, wenn man zum ersten Mal von Terraria hört.