Character customization gives good replay value if played like a sandbox.
17 February 2015
Summary: Pretty good game. I think other people would not call it the best game in the series but it executes it pretty solidly and put's it's own flair in the Tenchu universe. Level design is used over a tiny bit but it changes enemy placements and objectives to provide a different play though. This might seem like a bad thing but this is balanced out with a very robust set of skills and items to use.
Summary: If you play this game the way it was intended, it's enjoyable for your inner-ninja. If you aren't the stealthy type, the controls are rather unintuitive in combat. There are a few boss battles littered throughout the 50 missions, and being forced into open combat after numerous missions filled with nothing but stealth kills— the sudden shift in pacing can feel totally unfamiliar and put If you play this game the way it was intended, it's enjoyable for your inner-ninja.
Summary: Good game for the price. If you are patient person then this game will be fun. The story line is terrible but that is not why I bought it, if you skip all the cut-scenes and just pick up and play this game is really fun.
Summary: this game was good to me even though it never was part of the Tenchu story line it was pretty good online had a few bugs and stages token out I wish there were dlc and stuff for it though it dies out pretty quick unfortunately
Summary: I wanted to like this game. When the original Tenchu: Stealth Assassins came out in 1998, it was a big step in gaming. For the first time since Metal Gear, players were actually encouraged (well, sort of) to be stealthy. Interesting note on Metal Gear: the only reason it was the first stealth action game is because the Famicom didn't have the memory to handle all the bullets and character sprites on the screen at the same time so they had to make it about sneaking...
Summary: Despite a few flaws, this is one of the more enjoyable games out there on the Xbox 360. I agree with most of the complaints already voiced: AI isn't really there. Repetitive. Constantly re-used locales. I will also add a few: The more interesting locales are locked out in system link. Frustratingly for a stealth game, you HAVE to kill extras in order to score in the game.
Summary: I fell in love with Tenchu on PS2 and it was fun. When I heard about this game, I was stoked! When I got it, I thought it was unique and cool that you can make your own personalized character for missions and the availability of weapons, upgrades, missions, and styling were great and made it have a self-touch on the game.