Excerpt: , the whole community has been revitalized. Sure, they still drive up to big cities to do local tournaments that cover both new and old games, but now there's a secondary community, one that plays online.
Conclusion: I'm glad Capcom released the Arcade Edition and gave buyers a choice to get it via DLC or the full retail release ($15, $40). For avid Street Fighters, this is a solid purchase, but everyone else can do just as well holding out for a price cut.
Conclusion: But the game makes up for that simply because there are more people who simply enjoy the game for what it is. Graphics: Stunning. One of the best looking fighter ever made. Soft one the eyes while being crisp and clear. Great stages and color and costumes available for download add more things you can show off on line.
Excerpt: Summary [9.8 out of 10] A year after the initial release of Street Fighter IV Capcom offers up a new edition with 10 new fighters, new online modes, extra Ultra Combos and some tweaks and balancing. If you are serious enough about Street Fighter to want the new hotness or you never bought last year’s edition, this is the one for you. At a price point of $39.99 you are getting a lot of value for a reasonable fee.
Excerpt: Street Fighter IV has been a long time coming. But we can almost be certain of the fact that over those many years, there has been much discussion, internally in Capcom, over the direction of the new game and a poring over of all the fresh additions, or it’s pitchforks time for poor Capcom, such is the life for a game and its creator with such a strong following.
Excerpt: When Capcom announced a new version of Street Fighter IV seven months after the game came out I had visions of the confusion created in me by the multitude of Street Fighter II games that seem to exist without any discernable differences (to my highly untrained eye, of course). That is to say, I imagined a game the same as Street Fighter IV with two new characters and some slight variations to colour palettes. But I was wrong, shamefully wrong.
Excerpt: After almost two decades and an obsessive-compulsive number of make-good re-releases, Capcom has finally achieved what it was striving for with Street Fighter II with the new Super Street Fighter IV . That makes sense, because SFII has always been the implied marble slab that the series’ variations and spin-offs chiseled away at, from regrettable third-dimension forays with iffy hit-detecting polygons to the fabled third installment that debuted on the doomed Dreamcast,...
Conclusion: Super Street Fighter IV might not be the best fighting game of all time but it’s definitely the best present day example of the genre. A beautifully handled and competently executed series of updates manage to patch up almost everything wrong with Street Fighter IV. Want to play it in single-player, or you don’t have an arcade stick? You’re just playing it wrong, and you should be ashamed of yourself.