Reviews and Problems with Street Fighter II' Hyper Fighting
Showing 1-8 of 8
14 May 2014
Summary: How much you like this game will probably depend on your age. I was in high school when this came out, so it brought back great memories of mopping up the arcade floor with random punks. Online is probably laggy since it doesn't use GGPO, but since no one plays this anymore I don't know. If you can find at least 1 buddy for couch vs it's a blast. Pure, simple and perfect.
Summary: This game is such a disappointment. Graphics are good for a 1993 fighting game but the gameplay is anything but "hyper". The AI is super-cheap because it input reads, and the combo potential is very limited compared to Street Fighter IV. The sound isn't good either; although Guile's theme does make up for that.
Summary: A port of the classic Nintendo system with problems in the playability , the persistent desire to be a good player in the game is an impossible task to achieve. Street Fighter II' Hyper Fighting is painfully fun, expect to see a lot of" You Lose " or whatever, not even on easy the AI lets you breath, is full retro perspective though.
Street Fighter II’ Hyper Fighting Reader Review - 2.0
dirty_milkman, IGN Entertainment
31 May 2007
Conclusion: Well, for starters I'm going to go ahead and say that I was addicted to this game when I got it for the SNES over a decade ago. When I saw that the game was available through the Xbox Live Arcade it was the first game that I downloaded. Immediately I jumped online for some ranked matches, I didn't care if I was rusty or not, I wanted to fight some people. Then I ran into my first brick wall... that is, of a long line of them.
Street Fighter II’ Hyper Fighting Reader Review - 8.0
Chosen Wannabee, IGN Entertainment
29 May 2007
Conclusion: This game is essentially the same as when it was released in the early 1990’s. No enhancements were made with the graphics or sounds as with some other retro Xbox Live Arcade releases other than the option to play online as well as turn off the soundtrack completely and play your own music library with the Xbox 360 dashboard. I really liked this game when it first came out, and this remains a favorite for me in my Live Arcade library.
Street Fighter II’ Hyper Fighting Reader Review - 3.0
Unstopable, IGN Entertainment
6 August 2006
Conclusion: The only thing decent that was coming out for the 360 and I was waiting so long for it after I hear it was coming. They pushed it back time after time saying that they were trying to get the online aspect perfect and smooth. Well all this time and they failed. I've played 15 games now every single one has had studder step lag.
Excerpt: "Street Fighter 2. The fighting game that popularised the genre, in much the same way DOOM did for the first person shooter. There were other similar games before, but none that did it so well as SF2. Iconic characters facing off and trading blows until one was knocked unconscious. Hyper fighting is a version of SF2 I never actually encountered till I bought it. The one I played most was the superlative Super Nintendo version. Some of the additions ...
Gioco per nostalgici molto fedele rispetto all'edizione da bar
12 May 2012
Excerpt: ...Premessa Qualche giorno fa ho acquistato questo videogioco per Xbox 360, si tratta infatti di un riedizione del famoso picchiaduro Street Fighter II (edizione Hyper Fighting) scaricabile da Xbox Box Live Arcade e sviluppato da Capcom. Descrizione ...
Pros: Identico all'edizione da sala giochi, avvicente,ottimo gameplay e giocabilità