Excerpt: I had never heard about Stormrise prior to when I was asked to write a review for it, not once having come across a preview, press release or even a batch of screenshots, so I knew next to nothing about the title when I first popped the disc in the drive.
Conclusion: In light of the game's ambitiously advertised, but ultimately disastrous technology, one has to wonder just how many hours were actually spent on testing this shambles of a game. Whoever worked on this project should've been sent to do something more useful. Hm, like ironing out bugs in Empire: Total War ? Stormrise is a great example of how to mess up a great concept.
Pros: There is potential here... if you're persistent enough to look;
Cons: Extremely flawed controls, lousy pathfinding and AI, a game that never should've been let out the door, Creative Assembly's greatest flop.