Reviews and Problems with Steel Battalion: Heavy Armor
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Steel Battalion - Heavy Armor
1 day ago
Excerpt: Kun ryhtyy kirjoittamaan kesäkuussa julkaistun pelin arvostelua seuraavan vuoden helmikuussa, on tavallisesti ollut tapana aloittaa joko anteeksipyynnöin tai selityksin. Kinectin hardcore-pelinä markkinoidun Steel Battalion - Heavy Armorin kanssa jälkimmäinen tuntuu luontevammalta. Kyseessä on näet yksinkertaisesti niin rikkinäinen ja epäpelattava teos, että sen sysääminen yhä syvemmälle arvostelupinkan pohjalle on ollut ainut järkevä tapaa hoitaa ensikokeilun jälkeistä...
Summary: If you were alive in 2002, you may remember Steel Battalion for the original Xbox. To many gamer's dismay, it required a special giant $200 controller and a priceless amount of mental fortitude, making it one of the most unique games of last generation. Flash forward about ten years -- the long awaited spiritual successor is about to drop. It's Kinect-only.
Excerpt: For those of us old enough to remember the first “next gen” console called the original Xbox, the name “Steel Battalion” is the stuff of lore. Nowadays you’ll see Street Fighter games release on occasion with special peripheral controllers, or you’ll see interesting props that extend the gameplay like Sony’s Wonderbook for the PlayStation Move. But Steel Battalion took the concept of a peripheral and jacked it to 11.
Excerpt: In one of my latest columns, I wrote about how frustrated I have been with the Kinect lately on my 360. At first I enjoyed having that sensor mounted onto my wall, and using it to control my Xbox 360 with just my voice. But then it started taking over when I was on my laptop and had MLB.TV tuned in the background. It got to the point where I had to disconnect it.
Conclusion: Steel Battalion: Heavy Armor hangs its helmet on an implementation of the Kinect intended to make the experience of piloting a vertical tank seem realistic. When it works, it definitely accomplishes this goal, making you feel you're an integral part of the action. The problem is it doesn't work consistently, effectively shattering the sense of immersion each time you reach out and hit the wrong lever or button and then comically try to undo what you just did.
Review: Steel Battalion: Heavy Armor (Microsoft Xbox 360)
28 July 2012
Summary: : Steel Battalion: Heavy Armor is an example of trying very hard to make something unique that ends up falling on its face because the “unique”Â� elements are simply not very fun. The plot is interesting enough to carry the experience for a while, and the game certainly looks and sounds quite solid overall.
Excerpt: I haven’t stopped believing in Kinect’s concerted gaming potential. A game like Flower , not “casual” or “hardcore” by any stretch, but captivating, clever, and moving, has the listless corners that would fit right into Kinect’s approximation controls. From Software did not make that game, or any other type of Kinect game that respects the limitations of the hardware.
X360 Kinect Review - 'Steel Battalion: Heavy Armor'
25 July 2012
Summary: Steel Battalion is a battle-mech simulator that lets you seat inside the cockpit of a mechanized VT (Vertical Tank) and enter into futuristic military warfare, where you pilot 20 different mechs in a multinational task force operation in an effort to overthrow the government.