Excerpt: State of Decay: Breakdown raises an important question: does downloadable content still count as content when it takes out more content than it adds? After all, this is still Trumbull Valley as we left it back in June, but here there are no squabbles with military hard-asses or heroic attempts to overcome blocked mountain passages. This, rather, is a bleak scramble for survival, and one in which the zombies are all but guaranteed to win.
Pros: Absence of resource respawns encourages conservation, Ten difficulty tiers demand smart changes in tactics, New heroes with specialized abilities to fit sandbox direction
Cons: Light in terms of new content, Lingering bugs and glitches detract from the overall experience
Excerpt: Zombies are huge in pop culture nowadays, coming in all different types of packages. Zombie culture is everywhere, coming in packages ranging from a Pepsi-laced film, to a plethora of books that detail zombie anatomy in a way that almost makes sense, or video games named Resident Evil, Left 4 Dead, and more recently, State of Decay. State of Decay is an eclectic mesh of ideas that come together in an extremely addictive package.
Summary: My initial impression of Undead Labs' State of Decay was not exactly forgiving. Significant screen-tearing, a choppy frame rate, an intro that places me directly into button mashing combat without context, the game's lurch of a start prepared me for a cheap and nasty waste of time. I was not prepared for what it soon became -- a savvy simulator based in compromise, designed to satisfy one's need for power acquisition while tempering it with a perpetual feeling of stress...
Conclusion: State of Decay is an impressive open world zombie game that can actually rival blockbuster zombie games like Dead Island. The game is fifteen dollars on Xbox Live and if you are a huge zombie or horror fan than the game won’t disappoint. There aren’t a lot of survival games with these kinds of mechanics, let alone ones that actually work properly, so for being a downloadable game you get a lot of bang for your buck and get to have a fun time supporting the work of a...
Summary: Whilst " State of Decay " can be extremely rough around the edges its excellence is undeniable. The story is horribly cliché but the gameplay is anything but, delivering on the promise of classic movies such as Romero's community-focused Day of the Dead. It's tense, stressful but ultimately incredibly rewarding to play, and delivers a fresh take on a rotting genre. It's an altogether new way to play in a tired world and I can't wait for the inevitable, retail sequel.
Excerpt: State of Decay from Undead Labs is incredibly uneven; it has terrible framerate issues and looks like it was developed at the end of the last console generation. The AI is laughably bad and the user interface is a bit of a nightmare - but you still have to play it.
Excerpt: When Microsoft announced State of Decay , it seemed like they were ready to deliver the zombie survival experience that gamers had been clamoring for. Remarkably, Undead Labs have managed to realise their goal of creating one of the best zombie survival games on the market, though they do hit a few speed bumps along the way.
Conclusion: "The game gives you complete control, allowing you to create a community of your own." "The gameplay has much more depth than mashing buttons and smashing heads." "Beyond the technical issues, State of Decay is an excellent way to experience the apocalypse.
Pros: Customizing your characters and home, Smashing zombie skulls, Scavenging for survival necessities and managing resources
Cons: Some serious graphical issues, Constant barrage of tasks popping up, Uneventful story