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8.5 out of 10

State of Decay

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Reviews and Problems with State of Decay

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Taking the Fight to 'Em

12 July 2014
  • Conclusion: No, be my guest and charge that juggernaut, Mr. Injured Accountant Armed With A Letter Opener.
  • Pros: Watching an airstrike wipe out dozens of zombies in an orgy of carnage.
  • Cons: Having no idea where my molotov is going to land after I've thrown it.
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The Forever Dead

4 March 2014
  • Conclusion: Ah, a dynamite suicide vest. That'll teach those zombies for tearing my guts out!
  • Pros: The desperate thrill of running out of bullets and finishing off a zombie horde with a wrench.
  • Cons: All of my hard-gathered resources disappearing because the game was broken for a week.
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Overall 9
Value for money 10
Gameplay 10
Graphics 4
Sound 8
Addiction 10

Keeping Alive In a Living Dead World

4 September 2013
  • Excerpt: Zombies are huge in pop culture nowadays, coming in all different types of packages. Zombie culture is everywhere, coming in packages ranging from a Pepsi-laced film, to a plethora of books that detail zombie anatomy in a way that almost makes sense, or video games named Resident Evil, Left 4 Dead, and more recently, State of Decay. State of Decay is an eclectic mesh of ideas that come together in an extremely addictive package.
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Overall 9

State of Decay

2 September 2013
  • Summary: My initial impression of Undead Labs' State of Decay was not exactly forgiving. Significant screen-tearing, a choppy frame rate, an intro that places me directly into button mashing combat without context, the game's lurch of a start prepared me for a cheap and nasty waste of time. I was not prepared for what it soon became -- a savvy simulator based in compromise, designed to satisfy one's need for power acquisition while tempering it with a perpetual feeling of stress...
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Overall 9

State Of Decay Review

8 July 2013
  • Summary: Whilst " State of Decay " can be extremely rough around the edges its excellence is undeniable. The story is horribly cliché but the gameplay is anything but, delivering on the promise of classic movies such as Romero's community-focused Day of the Dead. It's tense, stressful but ultimately incredibly rewarding to play, and delivers a fresh take on a rotting genre. It's an altogether new way to play in a tired world and I can't wait for the inevitable, retail sequel.
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State of Decay

Cheat Happens
4 July 2013
  • Excerpt: State of Decay from Undead Labs is incredibly uneven; it has terrible framerate issues and looks like it was developed at the end of the last console generation. The AI is laughably bad and the user interface is a bit of a nightmare - but you still have to play it.
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Overall 8
Gameplay 8
Looks 7

State of Decay (X360) - Review

2 July 2013
  • Excerpt: When Microsoft announced State of Decay , it seemed like they were ready to deliver the zombie survival experience that gamers had been clamoring for. Remarkably, Undead Labs have managed to realise their goal of creating one of the best zombie survival games on the market, though they do hit a few speed bumps along the way.
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New Life in the Old Corpse

28 June 2013
  • Conclusion: Why the hell does the game advance when I’m not playing?
  • Pros: Setting up my first outposts to establish a (semi) safe zone.
  • Cons: A tough mission rendered unfinishable by a glitch-out.
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Overall 7

State of Decay review

24 June 2013
  • Conclusion: "The game gives you complete control, allowing you to create a community of your own." "The gameplay has much more depth than mashing buttons and smashing heads." "Beyond the technical issues, State of Decay is an excellent way to experience the apocalypse.
  • Pros: Customizing your characters and home, Smashing zombie skulls, Scavenging for survival necessities and managing resources
  • Cons: Some serious graphical issues, Constant barrage of tasks popping up, Uneventful story
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Overall 10

State of Decay does brilliantly what videogames do best

Quarter to Three
21 June 2013
  • Excerpt: I love the sound of this muscle car’s engine, especially as I slow down to cruise by a farmhouse I spotted from the main road. Should I go in? Are there survivors in there? Is it safe to look for salvage? My stamina is low, so I could use some food. And we’re in dire need of food back at the base. Three of us are weak from hunger.
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