Excerpt: The vision and scope of Star Trek (the new video game based on the new version of an ancient franchise) is truly impressive. Commanding the Enterprise, co-op with Kirk and Spock, it has the obvious foundations of a solid, if not spectacular, videogame. To developer Digital Extremes’ credit, they really went for it.
Excerpt: I first saw Star Trek: The Video Game two E3s ago, when a 30-miunte demo packed every session in the behind-closed-doors meeting room. Two years ago it was a graphical powerhouse, showed compelling cooperative gameplay between Kirk and Spock, and seemed utterly epic in its scale. Twenty-four months later, the only way to explain the final product is to borrow a page from JJ Abrams’ first Star Trek movie: a crazy wormhole changed the course of history.
Summary: When I last played " Star Trek ", I thought there was some hope for it as long as it played to some specific strengths I called out. Unfortunately, the game very quickly descends into utter garbage for entire levels, with terrible platforming, poor level design coupled with shoddy, generic action with the worst cover system I’ve seen this generation.
The crew of the Enterprise finds an unremarkable shooter in Star Trek (review)
6 May 2013
Conclusion: Captain’s log. After carefully reviewing the reports of my crew, it seems that Star Trek is an unoriginal example of an archaic form of entertainment. It appears that only those with bizarre, intense fantasies of being Mr. Spock or myself would get any enjoyment out of the experience, and even then only if they have a partner to share the experiment with. Mr.
Pros: Captain, it’s almost hard to believe, but we appear as the characters of this simulation. Well, almost. We’re all here by name, but we look different. Younger, shinier, and sexier! It’s like someone made a play about our lives, but all the roles were recast. But I have to admit, captain, this digital adventure did intrigue me. The plot reminded me of our own missions, just with a lot more shooting and explosions. Perhaps it wasn’t as exciting as some of our more proli...
Cons: Jim, I’ve seen some ugly sights in my day. Hell, I once accidentally walked in on Spock using the public sonic shower. But this …”game”? Damn it, Jim! It’s about as disgusting as a Tellarite honeymoon. I think whoever made this thing wanted these characters to represent humanoid lifeforms, but they’re all discombobulated! Faces looks squished together, mouths awkwardly open and close like a nutcracker, and they just don’t act natural! Hell, once my avatar slid halfway...
Excerpt: You know a videogame's in trouble when its characters start commenting on the tediousness of what they’re doing. It’s as if the game’s developers are acknowledging that they’ve put you through a needless gauntlet of boredom, and they’re apologizing for it. So at one point in the new Star Trek game, when Kirk and Spock are wandering through an alien cave and the captain says something like, “Oh, you’re kidding me…there’s more?” — well, we couldn’t help but agree.
Pros: + Fragging ruthless aliens as Kirk and Spock; a few inspired scenes; great musical score.
Excerpt: You know, there’s a reason you don’t see as many movie games on the marketplace these days. The hastily put together projects often see rushed development cycles in order to coincide with the release of a feature film, and since the target audience isn’t exactly the “core” players who actually take the time to read reviews before making a purchasing decision, the quality of the final product frequently suffers.