Excerpt: The vision and scope of Star Trek (the new video game based on the new version of an ancient franchise) is truly impressive. Commanding the Enterprise, co-op with Kirk and Spock, it has the obvious foundations of a solid, if not spectacular, videogame. To developer Digital Extremes’ credit, they really went for it.
Conclusion: Namco Bandai Star Trek: The Video Game is a bland and uninspired third-person-shooter further sunk by being absurdly glitchy. The presentation also leaves a lot to be desired as it is just incredibly inconsistent. The Enterprise and crew (their faces, at least) look good, but everything else is shockingly unfinished looking.
Excerpt: I first saw Star Trek: The Video Game two E3s ago, when a 30-miunte demo packed every session in the behind-closed-doors meeting room. Two years ago it was a graphical powerhouse, showed compelling cooperative gameplay between Kirk and Spock, and seemed utterly epic in its scale. Twenty-four months later, the only way to explain the final product is to borrow a page from JJ Abrams’ first Star Trek movie: a crazy wormhole changed the course of history.
Summary: When I last played " Star Trek ", I thought there was some hope for it as long as it played to some specific strengths I called out. Unfortunately, the game very quickly descends into utter garbage for entire levels, with terrible platforming, poor level design coupled with shoddy, generic action with the worst cover system I’ve seen this generation.
Excerpt: You know a videogame's in trouble when its characters start commenting on the tediousness of what they’re doing. It’s as if the game’s developers are acknowledging that they’ve put you through a needless gauntlet of boredom, and they’re apologizing for it. So at one point in the new Star Trek game, when Kirk and Spock are wandering through an alien cave and the captain says something like, “Oh, you’re kidding me…there’s more?” — well, we couldn’t help but agree.
Pros: + Fragging ruthless aliens as Kirk and Spock; a few inspired scenes; great musical score.
Excerpt: You know, there’s a reason you don’t see as many movie games on the marketplace these days. The hastily put together projects often see rushed development cycles in order to coincide with the release of a feature film, and since the target audience isn’t exactly the “core” players who actually take the time to read reviews before making a purchasing decision, the quality of the final product frequently suffers.