Reviews and Problems with STAR OCEAN: THE LAST HOPE
Showing 1-10 of 105
Star Ocean: The Last Hope review (X360)
3 February 2012
Excerpt: I found Star Ocean: Till the End of Time to be filled with annoyances. From how the futuristic theme was disrupted by spending much of the game on medieval worlds where characters were forced to use primitive weaponry TO horrid combat AI for your non-controlled party members TO a number of annoying...
Excerpt: Star Ocean: The Last Hope has more of a sci-fi exterior than most Japanese RPGs have, but still plenty in the way of modest, meek and cold characters, amongst other archetypes contained within. Even as a huge RPG devotee, I have got to admit that this has long been a problem for the genre.
Conclusion: Hot swaps between party members also allow both strategy and gaming skill to enter the fray. It may behoove you to switch to a party member better matched to the given threat, but the ability to create more action game-like combos and specials means that it’s possible to “skill” your way out of many...
Conclusion: Concept: A prequel story that details mankind's departure from Earth
Graphics: Sharp texturing and colorful worlds sadly set the stage for choppy animations
Sound: Decent voice work is joined by a highly clich?d and fairly irritating score
Playability: Combat is easy to handle and loaded with depth.
Summary: From Star Wars to Ender's Game, the greatest sci-fi epics roll characters, conflict, and technology into one captivating story. Star Ocean: The Last Hope does not. Riddled with unbearable dialogue and awkward plot points, The Last Hope's narrative flubs up almost every opportunity to forge a...
Conclusion: In short, if you're looking to burn up some time playing a game that will frustrate you both while you're playing it and when you're not (the inane banter of the characters when they level up sticks with you for hours afterward), then this is the game for you!