Reviews and Problems with STAR OCEAN: THE LAST HOPE
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Star Ocean: The Last Hope review (X360)
3 February 2012
Excerpt: The Bonus Board isn't permanent, though, as if an enemy whacks the character you're controlling with a critical hit, you'll watch a number of your bonuses dissipate. I had a knack for killing stuff with critical hits, so at times, I'd be getting at least an additional 100 percent experience.
Conclusion: Hot swaps between party members also allow both strategy and gaming skill to enter the fray. It may behoove you to switch to a party member better matched to the given threat, but the ability to create more action game-like combos and specials means that it’s possible to “skill” your way out of many mismatches. There’s even an action game special gauge known as ‘Rush’ for mega-HP moves, and a system known as ‘Blindside’ for reversals similar to those in fighting games.
Conclusion: Concept: A prequel story that details mankind's departure from Earth
Graphics: Sharp texturing and colorful worlds sadly set the stage for choppy animations
Sound: Decent voice work is joined by a highly clich?d and fairly irritating score
Playability: Combat is easy to handle and loaded with depth.
Summary: From Star Wars to Ender's Game, the greatest sci-fi epics roll characters, conflict, and technology into one captivating story. Star Ocean: The Last Hope does not. Riddled with unbearable dialogue and awkward plot points, The Last Hope's narrative flubs up almost every opportunity to forge a connection with the player. A weak story is a critical flaw in any RPG, but Star Ocean makes strides towards redemption with its gameplay.
Excerpt: Star Ocean: The Last Hope is not a hugely serious videogame. It strives to be, of course – and is at times successful – but it never reaches the narrative heights of something like BioShock , or contains the kind of scenes prevalent in the Team ICO games, or the majority of Final Fantasy titles. Perhaps it’s because the characters’ collective hair colour is that of a particularly alien rainbow, or that they all dress in attire that transcends outlandish taste.
Conclusion: In short, if you're looking to burn up some time playing a game that will frustrate you both while you're playing it and when you're not (the inane banter of the characters when they level up sticks with you for hours afterward), then this is the game for you! Be sure to get it now, while the price is still up around $60.
Summary: This was a tough game for me to judge because as I’ve said I’m usually a huge RPG guy but this particular game just grated on me. I am not willing to chalk it up to the game completely, and think that it might have come along at a point where I was just not willing to spend enough time with something to truly appreciate it.