Excerpt: The original version of SSX was one of those games for me that sticks in my mind so much that I still remember exactly where I was when I first played it. It was in November, 2000, the millennium was in full swing and the PS2 was being released in 3 days time. I was, at the time, working for an Independent video chain in Brighton and my PS2 was sitting there ready for me to take home, along with SSX, Tekken Tag Tournament and Timesplitters.
Excerpt: EA Sports has successfully revived NBA JAM. They have successfully revived NFL Blitz. Now they are on the path to revive SSX. Will it be successful? Oh yes, we get Tricky with our SSX review. The core of SSX is the snowboarding. There are three main kinds of modes - Race It, Trick It, and Survive It. They are just like they sound too. Get to the bottom first, do the most tricks, and actually make it to the bottom alive.
Summary: : As the final score implies, SSX is an enjoyable game if you can get past its quirks and get into the online competition aspects of the game, but for some, that’s going to be a tall order thanks to some less than universally acceptable design choices. The game discards the quirky presentation of the original games to tell a somewhat more serious story that works well enough for what it is, the game looks and sounds absolutely amazing as you’re tearing through the...
Summary: Parents need to know SSX is a snowboarding simulation game. The snowboarding is over-the-top as you race down mountains, perform death-defying mid-air stunts, and accept fun challenges while shredding. Aside from some lyrics and commentary that get a little edgy, there isn't any controversial content here. That said, online multiplayer modes support un-moderated voice chat.
Conclusion: Although the ghost feature is fun to race against, it is still more fun to race against another person on the mountain instead of their ghostly apparition. SSX has been gone for a while and now players can see why. With each mountain geographically correct in terms of location and features the SSX team seems to have a bright future ahead for themselves. Let's just hope future slopes have fresh powder and not compact ice.
Summary: " SSX " is a great playing game that purists and fans will love, despite the odd mis-step. The credit issues and lack of competitive multiplayer are definitely negatives, but this is the biggest, best and most complete snowboarding game since SSX last hit major consoles with SSX Tricky. It’s also got a great array of control schemes that will have both old and new players alike tricking out in minutes.
Excerpt: Wing-suits are great! Sorry, we’ve jumped ahead a bit there, but it just kind of blurted out. It’s true though, wing-suits are easily the best feature of this new SSX and, not having played other entries in the series, we’ll just have to assume they’re new to this one. They’re used to beautiful effect, evoking more or less exactly the feeling of watching one of the many YouTube videos of their real-world counterparts.
Excerpt: I tend to lump skateboarding and snowboarding games into the same category, not just because you stand on a board. You work your way along a long shallow learning curve in which your thumbs make cool things happen: flips, twists, booger grab reverse wind kickback hippie grinds. Expect a lot of trendy flash, usually with DJ Atomica, purchasable baggy pants and sideways caps, and as many nods to youth culture as a big publisher like EA or Activision can manage (i.e.
Summary: Looking back, it’s hard to believe that 12 years have passed since the first SSX game was released as a launch title for the PlayStation 2. Since then, the gaming community has evolved quite a bit. Popular franchises have come and gone, with some notable revamps failing to catch ground. The extreme sports sub-genre, which was once a saturated market, also hasn’t been heard from much as of late.
Summary: SSX will continue to be hovering in my "currently playing" pile for a long time to come. EA Sports did themselves proud with this rebirth of the franchise and I look forward to perhaps some expansion in the future. It’s taken more of my time than any other game so far this year and it’s just been in my hands a week.