Excerpt: Racing games are definitely among my favorite. While I like some more realistic games, such as Forza and Project Gotham Racing, I always preferred the more arcade inspired franchises. Games like Burnout and going back over a decade, Cruisin’ USA. They are meant for pure fun with or without friends. It’s always more satisfying, though, to be able to crash a buddy into a wall and ruin their race. That’s what Split/Second is all about.
Excerpt: When you look at a box for a racing game and you see the name Disney on the cover, you might not think about a hardcore arcade racer. You would probably expect to see a kid oriented kart racer.
Conclusion: Apart from a few minor AI issues Split/Second is actually an enjoyable game. The hectic gameplay mechanics lead to some pretty engaging racing moments and things get even more exciting when you jump into online multiplayer in modes such as Elimination and Survival. Sometimes you may escape total wreckage by an inch, whether by skillful driving or out of sheer luck. Either way it can be an immensely fun ride.
Pros: A decent arcade racer with flashy cars and high-speed chases through crumbling hazardous environments, cool atmosphere, a rather unique recipe resulting in some really exciting moments, especially in multiplayer;
Cons: The formula of Split/Second gets repetitive relatively quickly, so you may not want to stick around for long, minor AI issues.
Excerpt: With the two releasing so closely together and sharing so many similarities, comparisons between Split/Second and Blur are inevitable. Both are pure arcade racers that borrow the vehicle combat elements most often associated with kart racers, but Split/Second’s method of delivering that combat is what sets it apart from both Blur and the kart racing sub-genre as a whole.