Reviews and Problems with Splinter Cell Conviction
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Realm of Gaming
27 April 2011
Excerpt: The creators of Splinter Cell: Conviction, Ubisoft, are known for their inventive titles, polished game play, emotional storylines and their courage to try something new. With Conviction, Ubisoft has laid out many features to turn the Splinter Cell series from a stealth-action title to a movie blockbuster. In this installment of Splinter Cell, our protagonist Sam Fisher has been pushed as far as he can go.
Conclusion: So, frustrating combat and a short length, but engrossing writing and striking visuals. Kane & Lynch is a series that flaunts its many cinematic influences, so much so it seems like IO focused on making Dog Days a good movie rather than a good game. In fact, if it were a film, it would be pretty damn good. Hey, maybe that means the movie with Bruce Willis and Jamie Foxx will be good… Probably not. Anyway, unfortunately for IO, Dog Days isn’t a film, it’s a videogame.
Pros: Engrossing story and characters, striking visual style.
Conclusion: Tous deux devront coordonner leurs attaques et communiquer régulièrement afin de rester dans les ombres et survivre durant les six missions proposées. Cette entraide est intéressante et donne lieu à des combinaisons jouissives comme le double Marquer et Exécuter. Un mode jouable en LAN, en écran splitté ou encore sur Internet. Le mode Opérations Spéciales est composé de quatre modes de jeu.
Pros: Scénario et mise en scène solides, Le Marquer et Exécuter, La bande sonore, Le mode co-op, L'intensité
Cons: Le mode Noir et Blanc imposé, Courte campagne solo, Trop facile
Conclusion: Sam Fisher is back with a vengeance then, leaner and meaner than ever before. Splinter Cell: Conviction, like Fisher is also rather lean in terms of narrative-based content, but there's more than enough going on in multiplayer to make SCC well worth the asking price. And we say that with conviction.
Excerpt: First Impressions My reaction is Latest Videos GAMES 09: Splinter Cell: Conviction video Admittedly, I was never a fan of the series. After growing up beating great stealth games such as Metal Gear Solid and Syphon Filter, every other new stealth game was just trying to imitate them instead of being original. Interest hit rock bottom for the Splinter Cell series over the last few years and the developers felt that something has to be done.
Review: Splinter Cell: Conviction (Microsoft Xbox 360)
6 June 2010
Summary: : Splinter Cell: Conviction is a fine, if not entirely faithful, entry in the series that should be easily accessible for new players and fans alike, though it’s not entirely going to please the fanbase for a few reasons and isn’t quite as awesome as it first appears. The story is interesting and complex, the graphics look good overall and the audio is top notch from start to finish.
Summary: Right off the bat, Splinter Cell: Conviction hits a level of intrigue often reserved for the climax of a spy thriller. An arresting sense of urgency surrounds every stealth kill Sam Fisher performs, and each level tests your reaction speed and split-second tactical skills. Figuring out how to best move through the levels to take out the many enemies was a thrill, and the gameplay is elastic enough to allow for multiple solutions to almost any problem.
Excerpt: It's hard to put it into words, which is a rather big flaw for a review, but somehow Ubisoft has managed to make Splinter Cell Conviction both new and familiar at the same time. By making leading man Sam Fisher a broken mess who will do anything to seek justice, Conviction is more action oriented than previous games in the series, yet stealth and careful surveying of your environment is still absolutely essential.