Reviews and Problems with Spider-Man: Shattered Dimensions
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Spider-Man: Shattered Dimensions (Xbox 360)
2 January 2013
Excerpt: I won’t lie; I wasn’t particularly excited to play Spider-Man: Shattered Dimensions. Linear levels, four different Spider-Men, and an unproven developer? Correct me if I’m wrong, but that doesn’t sound like a winning formula to me. Wholly expecting a mediocre to atrocious title that would quickly be forgotten, I found myself to be horribly and wonderfully wrong.
Pros: Multiple gameplay and artistic styles, excellent voice acting, ingenious boss fights
Cons: Only 13 levels, glitch-prone, frequently repeated lines
Excerpt: Each level revolves around its boss, with some of them creating a memorable experience. Sandman's Amazing (and amazing) stage features the villain spending much of the time in the shape of a tornado. For Spider-Man to reach water towers to tip on him, disrupting his powers, you'll have to use your webbing to zip from one piece of flying debris to another.
Excerpt: After years of swinging around in open worlds in gaming, Spider-Man: Shattered Dimensions is a largely straightforward and old fashioned fighting game and, as such, could be seen as a regression for a game featuring Marvel’s web crawling icon, but it feels very focussed and doesn’t feature unnessacary filler like some of the earlier Spidey offerings.
Excerpt: Spider-Man’s had a rough go of it over these last few years. His movie franchise has tanked. He’s had his marriage erased by the devil. The Broadway musical based on his life was delayed, canceled, restarted, and now looks like one of the biggest disasters to ever take the stage. Thankfully, there’s been one constant in Spidey’s life: mediocre video games.
Summary: : As the score implies, Spider-Man: Shattered Dimensions is a decent game, neither good nor bad, but simply adequate. The story is fine enough for what it is in that it’s basically a game about multiple incarnations of Spider-Man trying to save all of their universes, and there’s plenty of fanservice to go around, but the plot craps on continuity more than a few times and creates villains out of whole cloth or uses villains that aren’t normally identified as Spider-Man...
Conclusion: outlandish moves. Each area, even though some of them are quite large, have a definite push to keep Spider-Man moving toward a specific goal. And the game is stronger because of it not only because it feels less aimless, but the locations are more interesting. The game is broken, shattered, if you will, into four specific Spider-Man eras and each of them really feel like wholly separate levels even if the collective goal is the same: grab a piece of the Tablet of Order...
Excerpt: Spider-Man: Shattered Dimensions is a work of pure indulgence, a tapestry of silver age fanservice framed with an overly elaborate multiverse-spanning plot. The wafer-thin conceit is that you flick between four spider-men from various comic incarnations – Amazing, Ultimate, Noir and 2099 – who are working together to fight a variety of familiar villains and recover a magical (read: potentially apocalyptic) artefact, eventually culminating in a showdown with old foe...