Reviews and Problems with Spider-Man: Edge Of Time
Showing 1-10 of 13
Still Lacking Open World, in more ways than one.
SpiderRyno, Game Informer
9 February 2012
Summary: I have always enjoyed Spider-man as a teenager, I can see myself in Peter. The nerd who is socially awkward, but is a genius in the aspects of life that will land him an average job, he never gets the girl, and he has family problems that seem to always creep up at the weirdest times. I think in some ways we can all see a little bit of Petey in ourselves.
Summary: So if you read my preveiw this game I said "this could be the best superhero game ever" and "I predict this gime will get a four out of five to eight out of ten stars" well neither of these comments sucseed to verify what this game is so remember my other comment "ever since spider man 2 the game spider man games have been substandernd open world games".
Summary: Yet another attempt to make a linear Spiderman game, and yet another complete disaster. I rented this thinking maybe it has improved, and yet again just like Shattered Dimensions, Beenox fails to impress with their terrible controls. Even worse camera angels and did I say linear story progression? Someone explain to me as to why as Spiderman I can only cling to certain walls, but not others?
Summary: After enjoying Beenox's previous Spider-Man title, Shattered Dimensions, I thought this game would take the best of that and improve upon the stuff that wasn't as good. And they did address some of the control issues when it comes to wallcrawling, but they also made some other changes that probably would have better off not being made.