Reviews and Problems with Spider-Man: Edge Of Time
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Spider-Man: Edge of Time
28 January 2012
Excerpt: If you want to make a good video game based on a comic book, you need to let the players feel like super heroes. In Spider-Man: Edge of Time, you feel like Spider-Man. All of Spider-Man’s signature traits are here, the webs, the strength, the combat acumen, the speed and agility, even the wise cracks. And while some games struggle to capture the wit of the comics, Beenox has nailed it with this game.
Conclusion: I truly believe that Beenox needs to re-look at how they develop their future Spider-Man titles because games like Edge of Time give me little reason to ever want to play another Spider-Man game again. Sure the game is competent, but worth recommending, not in the slightest.
Summary: Close to a year ago, Quebec-based developer Beenox, teamed up with Activision to hit a home run in video game form. They released Spider-Man: Shattered Dimensions – a game which did a great job of creating a linear yet creative inter-dimensional experience for the well-know web-crawler and three other creative variations based around his core assets. Although the game wasn’t perfect, it was one of the best superhero games released in a while.
Conclusion: and Dead Island (and even Call of Duty’s Zombies mode). With the zombie game popularity still high, Capcom decided it was time to reintroduce one of the classic Resident Evil adventures, Resident Evil Code Veronica X, released on the PlayStation 2 back in 2001, as a downloadable Xbox Live Arcade title: Resident Evil Code Veronica X HD (they added the HD for the new high-definition graphical facelift).
Excerpt: Playing the roles of the Amazing Spider-Man and Spider-Man 2099, Spider-Man: Edge of Time propels gamers on a high-octane, adrenaline-fueled adventure in which the heroic web-slingers must urgently work together across time to save each other and...
Excerpt: There’s nothing essential about Spider-Man: Edge of Time . Coming off last year’s moderate success experimenting with four different Spider-Men in Shattered Dimensions , developer Beenox have scaled back on just about every aspect. The end product feels less like a result of streamlining and closer to the outcome of annualizing something for no good reason beyond the fact that the publisher holds a licensing contract and should probably be doing something with it.
Excerpt: cuts down on the variety and makes the story more of a focus. The modern day's Amazing Spider-Man teams up with the 2099 version to stop a futuristic scientist from achieving his time travel dreams — namely going back in time to start up the Alchemax corporation, so that it (and he) would be an unstoppable force of world domination by the future.
Conclusion: Last seen swinging into a time portal towards the bargain bin, we’d recommend you save your cash until it gets there. Spider-Man: Edge of Time is not especially terrible but is far more mundane than a hero of Spider-Man’s ilk deserves.
Excerpt: Like last year’s Spider-Man: Shattered Dimensions (reviewed here ), which cast you as four different Spideys, Edge of Time lets you play as two: the present's Amazing Spider-Man and the future’s Spider-Man 2099. Unfortunately, fewer heroes isn’t the real problem with Beenox’s second stab at the franchise. It’s that this ho-hum time-travel adventure is more style than substance.
Pros: +Terrific voice-acting from a franchise-appropriate celebrity cast., + Slick production values.
Cons: ? Will the year ever turn 2100 in the Marvel Universe?