Reviews and Problems with Spider-Man: Edge Of Time
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Spider-Man: Edge of Time
28 January 2012
Excerpt: If you want to make a good video game based on a comic book, you need to let the players feel like super heroes. In Spider-Man: Edge of Time, you feel like Spider-Man. All of Spider-Man’s signature traits are here, the webs, the strength, the combat acumen, the speed and agility, even the wise cracks. And while some games struggle to capture the wit of the comics, Beenox has nailed it with this game.
Summary: Close to a year ago, Quebec-based developer Beenox, teamed up with Activision to hit a home run in video game form. They released Spider-Man: Shattered Dimensions – a game which did a great job of creating a linear yet creative inter-dimensional experience for the well-know web-crawler and three other creative variations based around his core assets. Although the game wasn’t perfect, it was one of the best superhero games released in a while.
Conclusion: and Dead Island (and even Call of Duty’s Zombies mode). With the zombie game popularity still high, Capcom decided it was time to reintroduce one of the classic Resident Evil adventures, Resident Evil Code Veronica X, released on the PlayStation 2 back in 2001, as a downloadable Xbox Live Arcade title: Resident Evil Code Veronica X HD (they added the HD for the new high-definition graphical facelift).
Excerpt: Playing the roles of the Amazing Spider-Man and Spider-Man 2099, Spider-Man: Edge of Time propels gamers on a high-octane, adrenaline-fueled adventure in which the heroic web-slingers must urgently work together across time to save each other and...
Excerpt: Last year’s Shattered Dimensions was a Spider-Man fan boy’s dream game in a way because it had four different incarnations of the character to play as - and more skins for them. However, it suffered from being very derivative, having a terrible camera, and not really mixing things up a lot since three of the Spideys all played basically the same.
Excerpt: I was given the honor of reviewing Spider-Man Edge of Time on the Nintendo DS. The concept of this game is really cool. A villain from Spider-Man 2099's time goes back to current days Spider-Man and builds his company up. That way his company can be even more powerful. As the time rift opens up the two Spider-Men can communicate. What one does in one time affects the other one. This is a wonderful way to include team work and to open doors.
Excerpt: I've been reading about how the new Batman game, Arkham City is being widely considered a nice step forward from its predecessor, Arkham Asylum . In theory, that's how things should be in gaming. A company puts out a game and then refines and improves their formula for future releases.
Conclusion: Last seen swinging into a time portal towards the bargain bin, we’d recommend you save your cash until it gets there. Spider-Man: Edge of Time is not especially terrible but is far more mundane than a hero of Spider-Man’s ilk deserves.
Excerpt: Like last year’s Spider-Man: Shattered Dimensions (reviewed here ), which cast you as four different Spideys, Edge of Time lets you play as two: the present's Amazing Spider-Man and the future’s Spider-Man 2099. Unfortunately, fewer heroes isn’t the real problem with Beenox’s second stab at the franchise. It’s that this ho-hum time-travel adventure is more style than substance.
Pros: +Terrific voice-acting from a franchise-appropriate celebrity cast., + Slick production values.
Cons: ? Will the year ever turn 2100 in the Marvel Universe?