Summary: I enjoyed the story somewhat, typical desert shooter, and the gameplay was without difficulty at Normal and easy to figure out what your goals were. Might play it again once it sits for a bit, if only to complete the achievements, but I'm not dying to throw it in & play it daily. Enjoy!
Summary: Taking inspiration from Joseph Conrad's "Heart Of Darkness", Spec Ops: The Line mixes some great voice acting, compelling storytelling, and cool characters with some extremely middle-of-the-road graphics and gameplay.
Summary: I bought this game based on good reviews and figuring it was perfect for me as I do enjoy third person shooters but was dissappointed by it. In my opinion it tries to take many ideas from Gears of War but fails on many fronts, for example the cover system is flawed and you'll find yourself sticking...
Really enjoyable game but also frustrating on higher difficulties. Impossible to 1000 point.
28 March 2013
Excerpt: This game is a third person shooter, something that I guess makes a change from the bog standard rubbish Activision spews out once every year. This then should feel different and be enjoyable. It is, but it's also incredibly difficult and time consuming.
Overall OK but let down by a poorly designed combat system.
14 January 2013
Summary: I bought Spec Ops: The Line because I wanted a shooter that was less linear and a game where your decisions matter. It delivers on this to some extent with a number of choices in the game that determine the way the story unfolds.
Excerpt: Spec Ops: The Line is a third person shooter based entirely in a "deserted" Dubai after sandstorms have pretty much ruined the whole city, but of course that is not the only factor. It would make a pretty boring shooting game if there were no people to shoot wouldn't it.
Pros: Good campaign, deep storyline, good voice acting, fairly easy gamerscore