Excerpt: If you thought Spec Ops: The Line would just be another military, third person cover shooter then you would be wrong. What appears on the skin as an efficient and well designed cover shooter title is, in fact, underneath a fully blown example of how to differentiate what could be a generic title into something that leads by example and pushes the genre forward rather than just drawing from other sources for its competency. The place? Dubai. The mission?
Conclusion: From the special conversations between different characters to the very different Hero Mode. I miss Budokai though, I really do, it was a lot more fluid and I think that this combat is much clunkier. It's very easy to understand the mechanics of the game and beat SSJ4 Gogeta with a Saibaman.
Conclusion: At only six to seven hours, Spec Ops: The Line is a rather short experience, but the story is worth the price of admission. Anyone who has played a military shooter in the past five years will probably guess the big reveal at the end before it happens, but the way Yager and 2K drag you along until that very moment is really well done.
Conclusion: All in all Spec Ops: The Line is a very pretty knock off. It has all the pieces of a quality third person shooter without any of the heart. The gameplay is rough and the story is predictable. Though it brings a few fun new things to the table, they are mostly short-lived. The multiplayer is your typical free for all, team death match, and capture the flag type scenarios. One cool thing about multiplayer is that they included sandstorms.
Summary: Spec Ops: The Line is provocative and gripping third-person modern military shooter that challenges players' morality by putting them in the middle of unspeakable situation where unimaginable choices affecting human life must be made.
Excerpt: Alone, shell-shocked and bloody, you stagger into the impossibly opulent lobby of a Dubai hotel. The walls on either side glow blue, and cast rippling reflections on the floor. Brimming with brightly coloured fish, the aquarium bears the illusion of limitless depth. This casual display of wealth is as jarring as any of the horrors you’ve witnessed outside.
Summary: The Blast Factor: Spec Ops: The Line is a bold and daring take on the war game we all know and love that manages to take the genre mainstays and turn them on their heads. The game has its fair share of gameplay quirks, but they become tougher to notice when you’re this invested in the plot and what it means for the characters. Spec Ops: The Line is one of those games that not only begs to be played all the way through but deserves to be experienced.
Excerpt: Take a bad situation and make it worse — a lot worse — and that's what you have when you play Spec Ops: The Line . What starts off as a standard search and rescue in the sand-blasted lands of Dubai quickly unravels into a downward spiral that not only has you questioning why you are there, but who you are fighting for... or who you're fighting against... or why you're even there in the first place... or what the hell is going on?
Excerpt: Even by military-shooter standards, Spec Ops: The Line is an uncompromisingly bleak journey into the mouth of madness. Sharing almost nothing with its predecessors except the Spec Ops moniker, this squad-based shooter tries to make you think — sometimes successfully, sometimes not — about the lines you’re willing to cross in battle. In this modern update of the novella Heart of Darkness , you play as Captain Martin Walker, who (alongside two Delta Force A.I.
Pros: + Darkly disturbing storyline in which your choices will come back to haunt you., + The hellish meeting of gorgeous sand-swept environments and opulent Dubai.
Cons: ? Will we ever get a game that’s more fully based on