Excerpt: If you thought Spec Ops: The Line would just be another military, third person cover shooter then you would be wrong. What appears on the skin as an efficient and well designed cover shooter title is, in fact, underneath a fully blown example of how to differentiate what could be a generic title into something that leads by example and pushes the genre forward rather than just drawing from other sources for its competency. The place? Dubai. The mission?
Excerpt: In my opinion, Spec Ops: The Line can hang it’s hat on being worthy and accessible enough to be played through once as well as being worthy of a second playthrough due to the story it tells and the way it comes together, but that second playthrough isn’t going to happen because it’s just not accessible enough.
Conclusion: At only six to seven hours, Spec Ops: The Line is a rather short experience, but the story is worth the price of admission. Anyone who has played a military shooter in the past five years will probably guess the big reveal at the end before it happens, but the way Yager and 2K drag you along until that very moment is really well done.
Excerpt: And as the mission continuously goes awry and takes an increasing toll on Walker's physical and mental stamina, what was once black-and-white starts to look suspiciously grey. You've personally been walking over hundreds of corpses all day, and making hundreds more. What's one more dead body?
Conclusion: During the development of Spec Ops I was intrigued by this revival but, other than the initial trailer for the game, I couldn’t find myself getting excited by it. It remained elusive for the two years since it was initially announced, hidden behind wave after wave of other larger, more PR-driven titles like Saints Row , XCOM and The Darkness II .
Excerpt: Spec Ops: The Line is a game rife with contrast. In the sandstorm-wracked city of Dubai, refugees huddle in crude shanties erected in the opulent atriums of luxury hotels, and soldiers construct rough outposts in swanky rooftop clubs. On these makeshift battlefields, most of your time is spent casually gunning down hundreds of enemy combatants, but your squadmates still argue passionately over the value of one anonymous virtual life.
Pros: Engrossing amalgam of art and architecture, Memorable moments, both humorous and shocking
Cons: Stiff movement mechanics, Relentless killing overrides moral dilemmas
Summary: Parents need to know that Dragon Ball Z: Ultimate Tenkaichi is a fighting game based on the long-running cartoon anime series Dragon Ball Z . As with most other entries in this video game franchise, this game is comprised of little more than constant battles between characters from the anime. Players can relive intense moments from the TV series in the game's story mode, or just fight against any other character in the game, with no context or story background.
Gory military shooter tackles difficult questions about war.
Common Sense Media
14 July 2012
Summary: Parents need to know that Spec Ops: The Line is a third-person military shooter brimming with graphic, blood-soaked violence. Unlike many such games, much of the violence presented here is crucial to a complex commentary that focuses on the nature and potential atrocities of morally grey conflicts and how such situations affect their participants.
Spec Ops: The Line – Life’s A Beach, Then You Die Repeatedly!
The Game Reviews
14 July 2012
Summary: SPEC OPS: THE LINE could have been up there with the greats, instead it let itself down on the most basic of things, which is a real shame. If you can tolerate the mechanics, then please indulge yourself in this different and thought provoking game. But if you like your games to work properly, then best to avoid this one.