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SoulCalibur
7.8 out of 10

SoulCalibur

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Reviews and Problems with SoulCalibur

Showing 1-10 of 13
Overall 10
10

SoulCalibur

True achievements
3 August 2012
  • Conclusion: Here are the rest of the assignments. Soul Calibur maybe just a straight emulation of the original game with leaderboards, but the quality of the game itself is so high that even nearly 10 years after its release on the DreamCast it still stands up as one the greatest fighting games of all time.
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Overall 7
7.0

SoulCalibur

Strategy Informer
6 October 2011
  • Conclusion: NAMCO have done well, but the crux of the argument is that they could have done so much better. Microsoft is not without fault. Their 150 megabyte limit on arcade titles practically prevented the option of online multiplayer.
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Overall 9
8.9

Soulcalibur

ztgd.com
22 January 2011
  • Excerpt: It’s hard to believe that it has been nearly a decade since I stepped into […]
  • Pros: + Still as fun as it always was, + Inredibly accessible and deep, + Great cast of characters
  • Cons: No online play, Mission mode is absent
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Overall 9
8.5

Soulcalibur Review

IGN Entertainment
11 March 2010
  • Conclusion: As if fighting games aren’t hard enough, Namco has to rub it in with some seriously difficult and curiously stingy Achievements. The easiest “Apprentice” Achievement is only worth 5 points, but at least it’s pretty fair in terms of difficulty.
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XBLA Review: SoulCalibur

Video Games Reloaded
23 September 2008
Overall 9
9.0
Gameplay 10
10
Funfactor 9
9.0

Soulcalibur

Digital Chumps
25 July 2008
  • Conclusion: Yeah it's old but it's GOOD! Maybe even the best. All those perfect scores Soul Calibur recieved 10 years ago weren't for nothing! THere's a lot of fun to be had with this game. It's still beautiful and full of rich yet simplistic gameplay.
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Overall 8
7.5

Expert Review

GameSpot
8 July 2008
  • Summary: Soulcalibur first wowed arcade-goers with its impressive 3D visuals and sublime head-to-head combat in 1998. The following year, a Dreamcast version packed with new features was released and quickly became a best-seller on Sega's fledgling console.
  • Pros: The combat is as good now as it was 10 years ago, Accessible and responsive controls, Plenty of variety in the character roster
  • Cons: No widescreen support, Seriously, no online play?!, Lacks the Dreamcast version's Battle Mission mode
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Overall 8
8.0

Soul Calibur

gamereactor.fi
13 March 2012
  • Conclusion: Applen App Store on täynnä puoli-ilmaisia pelejä, mutta Soul Calibur ei ole yksi niistä. 12 euron hintaisena se nousee esiin selvästi yhtenä palvelun kalleimmista peleistä. Summan pulittaminen älypuhelimella on kuin pienestä omaisuudesta luopuisi.
  • Pros: Upea sovitus, toimivat ja joustavat kontrollit, runsaasti pelimoodeja...
  • Cons: ...mutta ei moninpeliä
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Soul Calibur: Review

insidegames.ch
2 September 2010
  • Excerpt: Soul Calibur Entwickler: NAMCO BANDAI Games America Publisher: NAMCO BANDAI Games America Release: 2. Juli 2008 Preis: 800 Microsoft Punkte Multiplayer Offline: 1-2 Multiplayer Online: Nicht vorhanden Genre: Beat’em-Up Sprache: Deutsch PEGI: 16+ 1999 erschien Soul Calibur auf dem SEGA Dreamcast.
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Overall 8
8.0

SoulCalibur

games.mail.ru
12 April 2009
  • Summary: Через 13 лет после выхода SoulCalibur остается красивым и продуманным файтингом. Его не следует игнорировать, даже если вы уже обзавелись недавно вышедшей пятой частью сериала. Переиздание портят два минуса: отсутствие мультиплеера и кусачая цена — 12 долларов. , например, стоит 7. Дата выхода
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