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Soul Calibur V
8.2 out of 10

Soul Calibur V

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Reviews and Problems with Soul Calibur V

Showing 1-10 of 24
Overall 9
9.0

Soulcalibur V

GamesRadar
27 June 2012
  • Excerpt: Soulcalibur V isn’t a reboot in name, but as we spent hours diving into its intricate system, it sure feels like one. If Soulcalibur III was a largely-forgotten misstep, and Soulcalibur IV was a good sequel for its time, Soulcalibur V marks a solid improvement.
  • Pros: New tweaks to gameplay, Visual splendor, Blend of fresh faces and familiar fighters
  • Cons: Cheesy story mode not for the lactose intolerant, Legendary Souls mode will drive non-hardcore players crazy, Did we mention the voice acting for story mode?
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Overall 9
9.0

SoulCalibur V

GotNext
22 February 2012
  • Excerpt: I've invested a great deal of my life in Chun-Li and the gang in Street Fighter IV . I've had some memorable experiences, meeting new faces and connecting with old ones that I haven't seen in years. Along the way, I've even reveled in some rather witty catchphrases, such as "You mad, bro?
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Overall 9
9.0

Soul Calibur V

D+PAD
14 February 2012
  • Conclusion: Faster, flashier and every bit as accessible as before, Soul Calibur V is the sequel the series needed. Some design choices might leave you scratching your head and the lack of a few favourites will irk returning fans, particularly Talim and Zasalamel players where no similar alternatives exist.
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Overall 10
10

Soul Calibur V (Xbox360)

EL33TONLINE
13 February 2012
  • Excerpt: Patroklos viewed his opponent with a steely gaze: Sure, his enemy was nine feet tall, wore armour as thick as the portcullis of a large fort and carried a sword that was about the size of a small house, but that had never stopped Patroklos before.
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Overall 9
9.1

SoulCalibur V

AV Club
6 February 2012
  • Excerpt: A beautiful sense of movement has always made the SoulCalibur games stand apart from other fighters. More than just Tekken with swords, SoulCalibur characters cut though each other with circular motions and interconnected arcs of force.
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Overall 9
8.9

Expert Review

GamingNexus
31 January 2012
  • Summary: Welcome back to the stage of history! It is hard for me to believe that it has been 15 long years since Namco debuted their 3D fighting game series Soul Edge / Calibur in the arcades.
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Overall 9
8.8
Gameplay 9
9.0
Graphics 9
8.9
Sound 7
7.2
Longevity 7
7.0

Soul Calibur 5 Review

NowGamer
30 January 2012
  • Summary: Has Soul Calibur 5 solved the issues of the past? Find out if Namco Bandai's latest beat-'em-up is worth playing in our review.
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Overall 9
8.6
Playability 9
9.0

Soulcalibur V Review

Xbox 360 achievements
30 January 2012
  • Conclusion: Soul Calibur V is an assured return for the franchise that boasts a robust roster of fighters, a good selection of modes and the best visuals yet seen in the series. There's more in the gameplay system itself to tempt Street Fighter IV fans with Critical Edge, Brave Edge moves and whatnot, and the...
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Overall 9
8.8

Bringing a knife to a fistfight...

GameFocus
10 February 2012
Overall 9
8.8

Soul Calibur 5 für Xbox 360 im Test

GamePro
6 May 2012
  • Conclusion: Soul Calibur 5 ist er beste Serienteil seit Jahren.
  • Pros: Charaktere, Animationen, Effekte, Beleuchtung, wuchtige Kampfgeräusche, bombastische Musik, fordernde Kämpfe, durchdachtes Kampfsystem, Editor, viele Charaktere, auf der PlayStation 3 insgesamt schärfer mit kräftigeren Farben, mit dem PlayStation-3-Controller besser spielbar
  • Cons: leichts Kantenflimmern, Hintergründe wirken verwaschen, langweiliger Storymodus
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