Summary: Every time a new Sonic game is announced, gamers take notice. We desperately want it to be good so we can relive the glory days of the Mario vs. Sonic / Nintendo vs. Sega wars of the early 90s, but for the last five years or so we have been disappointed when the game finally arrived. Sonics next-gen debut is no different.
Excerpt: Alex ‘Alaric’ Lemcovich reviews Sonic 4 Episode II for Mature-Gaming.com, with naughty language. All captured content (c)2012 SEGA And for those who still love reading the written word:- SEGA, you little cock tease! Am I going to have to wait for much longer before this game is released in a complete state? Fuck it, let’s review this thing. Episode II is here! Tails is back, Metal Sonic is up to no good and, once again, you’re tasked with saving the world from Dr.
Summary: " Sonic the Hedgehog 4 Episode 2 " is a decent enough game. The physics are still off, the game is too cheap, and the level design could be better. When it works though, the game is bright, colourful, fast and fun. It’s a shame multiplayer took such a focus when it’s so poorly implemented. Hopefully, Episode 3 will finally fix things, because at times it really did feel like Sega was on the cusp of greatness.
Summary: On the surface, Sonic the Hedgehog 4: Episode II gives you pretty much everything you'd want in a followup, and a lot more than you've probably come to expect. New modes, a new character, cooperative play, revamped graphics, and plenty of new levels to run through build on the original game. What they don't do, though, is fix the core issues that made Sonic the Hedgehog 4: Episode I a rather lackluster experience.
Pros: Entertaining cooperative gameplay with Tails, Fun "3D" bonus levels
Cons: Tails isn't a distinct character, Boss battles are boring, Many levels lack a sense of speed
Conclusion: It's a shame that Sonic can't run fast enough to escape his past. Amidst segments that range from profoundly irritating to cautiously routine, Sonic the Hedgehog 4 Episode II features a handful of sequences that show a glimmer of hope, suggesting that if Sonic Team and Dimps were allowed to make a new 2D Sonic game without having to obey the demons of his past, we might have received a more clever and inventive episode.
Summary: A decent effort at improving on its predecessor’s shortcomings, Episode 2 should be fun for its target audience of 2D platforming fans. It won’t be the miracle that launches Sonic back into the spotlight, but it is still a fairly good game.
Excerpt: Two years ago, the announcement of Sonic the Hedgehog 4 brought joy to fans desperately clamoring for Sega to return Sonic to his Genesis day roots. When it came out, it was a mixed bag. The levels and music were solid, but many fans were up in arms over the (admittedly subpar) physics allowing for moments of goofiness, which did not at all feel like the Genesis Sonic titles. So, Sonic Team and Dimps returned to the drawing board, and now released Sonic 4 Episode 2 .
Excerpt: When Sega released Sonic the Hedgehog 4 Episode 1 a few years ago, it answered the prayers of many Sonic players. It provided a side-scrolling game for the first time in what seemed like ages, right in the face of failed 3D efforts like Sonic Unleashed and the next-gen debut of Sonic the Hedgehog — you know, the one where he fell for a human girl. (Creepy.