Excerpt: Alex ‘Alaric’ Lemcovich reviews Sonic 4 Episode II for Mature-Gaming.com, with naughty language. All captured content (c)2012 SEGA And for those who still love reading the written word:- SEGA, you little cock tease! Am I going to have to wait for much longer before this game is released in a complete state? Fuck it, let’s review this thing. Episode II is here! Tails is back, Metal Sonic is up to no good and, once again, you’re tasked with saving the world from Dr.
Summary: " Sonic the Hedgehog 4 Episode 2 " is a decent enough game. The physics are still off, the game is too cheap, and the level design could be better. When it works though, the game is bright, colourful, fast and fun. It’s a shame multiplayer took such a focus when it’s so poorly implemented. Hopefully, Episode 3 will finally fix things, because at times it really did feel like Sega was on the cusp of greatness.
Conclusion: The designs of the bosses are actually quite neat, from a series of concentric circles to a giant plant/robot monster. The graphics are also nice and clean, with lots of bright colours, and some nice vistas in the backgrounds of various acts. The soundtrack is all right, though nowhere near the legendary 16-bit games’ quality. The sound effects are identical and just as in Episode 1 everyone keeps their mouth shut.
Pros: Classic physics return, some visually interesting bosses and zones, return of Metal Sonic.
Cons: New abilities feel underutilized, not a lot of reason to come back once beaten, difficulty spikes in later special stages.
Conclusion: It's a shame that Sonic can't run fast enough to escape his past. Amidst segments that range from profoundly irritating to cautiously routine, Sonic the Hedgehog 4 Episode II features a handful of sequences that show a glimmer of hope, suggesting that if Sonic Team and Dimps were allowed to make a new 2D Sonic game without having to obey the demons of his past, we might have received a more clever and inventive episode.
Summary: A decent effort at improving on its predecessor’s shortcomings, Episode 2 should be fun for its target audience of 2D platforming fans. It won’t be the miracle that launches Sonic back into the spotlight, but it is still a fairly good game.
Excerpt: When Sega released Sonic the Hedgehog 4 Episode 1 a few years ago, it answered the prayers of many Sonic players. It provided a side-scrolling game for the first time in what seemed like ages, right in the face of failed 3D efforts like Sonic Unleashed and the next-gen debut of Sonic the Hedgehog — you know, the one where he fell for a human girl. (Creepy.
Sega Desecrates The Legacy Of Sonic 2 With Inane Co-op
17 May 2012
Conclusion: Concept: Bring Tails back so you and a friend can have a terrible time playing together
Graphics: Looks like a high definition Sonic 2, which means it’s beautiful
Sound: The sound effects are spot on, but this soundtrack has the worst music since Sonic Chronicles
Playability: Co-op is a cluttered mess.
Excerpt: Say what you will about his bumpy history and some of his forgettable fare (his self-titled Xbox 360 debut comes to mind), but Sonic the Hedgehog has been on a much more positive run as of late. Sonic Colors ended up being better than expected over on the Wii, and last year, Sega successfully combined elements of his past with platforming skills of the present with the engaging Sonic Generations — even if the 3DS version wasn’t entirely up to snuff. Now, for 2012, the...
Excerpt: It’s hard to imagine a gaming world without our beloved Sonic The Hedgehog, so it is certainly no surprise that Sega and Sonic Team have decided to usher in the next generation of hardware with yet another 3D Sonic adventure. Now anyone who played any of the Sonic titles on the previous platforms can tell you that the franchise has certainly been going downhill. In fact I can’t remember a truly great Sonic title since the debut of our blue friend on the Sega Dreamcast.