Reviews and Problems with Sonic & Sega All-Stars Racing with Banjo-Kazooie
Showing 1-10 of 24
Sonic & Sega All-Stars Racing
3 July 2010
Conclusion: It’s everywhere: the use of Nights in the Lakitu/race-starter role, the courses set in such locations as a Monkey Target course, or the city streets of Jet Set Radio, the classic Sega themes on the soundtrack. It even extends to the name of the Achievements, our favourite of which is Dreamarena (“Play a friend over Xbox LIVE”).
Excerpt: It's true that Sonic and SEGA All-Stars Racing is incredibly similar in terms of game design to a certain other kart racing series. While Mario Kart rules the racing roost, with sales to back it up, SEGA's been making arcade-style racing games since the dawn of time (well, the 1980s).
Sonic & Sega All-Stars Racing with Banjo-Kazooie (Xbox360)
17 March 2010
Excerpt: Sega has a huge library of licenses and each license has a very familiar character. If you have a license and no game to go with it, you are not being very smart. Sumo Digital has a great kart racing game, but with no license to sell it with. Then the two of them hooked up in the backseat of a dirty car and the result is Sonic & Sega All-Stars Racing with Banjo-Kazooie.
Xbox 360 Review - 'Sonic & Sega All-Stars Racing with Banjo-Kazooie'
14 March 2010
Summary: In a frantic battle to the checkered flag, Sonic & SEGA All-Stars Racing sees Sonic and friends speed around tracks set in medieval castle ramparts, lush rain forests and bustling cities, all taken from the rich and varied universes of Sonic & SEGA.
Summary: Overall, Sonic & SEGA All Stars racing is one hell of a game. As far as I’m concerned, it is the head honcho of its completion group. That means you Mario. The graphics, for what this game is, gameplay, and overall presentation are spectacular. This game is what people want: a kart racer that feels familiar but is presented in 2010 gaming standards.
Pros: Amazing fun, easy controls, great variety of tracks/racers.
Conclusion: Since Sega is no longer in the hardware platform business, now you can play a game dedicated to all of the original characters and games that defined their systems – from the early arcade cabinets on up through the Dreamcast – on any system you want, even the Xbox 360. But one look at the lineup of characters in Sonic & Sega All-Stars Racing with Banjo-Kazooie (Banjo-Kazooie are exclusive to the Xbox 360 version) and you remember, if you’re old enough, that those...
Excerpt: When having a discussion about kart racing video games, it’s impossible not to bring up the Mario Kart series. Any new game in the genre will inevitably be compared to Nintendo’s long-running quirky racing franchise, and not one has been able to match Mario Kart ’s impact and staying power in the gaming industry.
Conclusion: All Sonic & Sega All-Stars Racing had to do was not be completely terrible, but Sumo Digital ignored Sonic's awful racing pedigree and produced a pretty darn good kart racer. Unapologetically cloning Mario Kart was a step in the right direction, and layering Sega's rich history through every twist and turn wasn't a bad move either.