Reviews and Problems with Sonic & All-Stars Racing Transformed
Showing 1-10 of 52
Sonic & All-Stars Racing Transformed
20 February 2013
Excerpt: in 1992, has slowed down significantly during its teenage years, seeing fewer releases and even fewer innovations to the original formula of power sliding, shooting items and wacky mascot races.
Conclusion: A brilliant sequel that compares favourably to Mario Kart in the mascot racer stakes, Sonic & All-Stars Racing: Transformed might be hard as nails, but it's a kart racer that's all kinds of fun in multiplayer and proves a rewarding romp played alone.
Excerpt: With Sonic & All-Stars Racing Transformed, some might wonder why the fastest hedgehog alive would need a vehicle in the first place. Of course, as any game company knows, mascot racing games are a great way to please fans by bringing a roster of favorites together in one game.
Pros: Dynamic courses and settings, Robust game modes, Smooth controls and handling
Cons: Visuals can obscure your view, Boring and generic items, AI can be too challenging at times
Review: Sonic and All-Stars Racing Transformed (Microsoft Xbox 360)
27 November 2012
Excerpt: For reasons that only seem to be apparent to Sega, they’ve been trying to get Sonic and his assorted friends over in a racing game environment for over a decade at this point, starting on the Game Gear of all places with Sonic Drift , and it’s generally not worked out well.
Conclusion: Check the list yourself; this is definitely a doable 1000 but with a lot of effort Conclusion A would be stellar game marred by glitches, a sharp spike in difficulty, overly aggressive AI and some poor choices by Sega.
Sonic & All-Stars Racing Transformed challenges Mario Kart for the gold (review)
18 November 2012
Excerpt: In the kart-racing world, Mario is the unconquered king. Some challengers (such as Crash Team Racing and Diddy Kong Racing) have come close, but ultimately, they eat the plumber’s dust.
Pros: Smart designs that improve and streamline gameplay Truly overtaking Mario Kart’s formula is probably impossible at this point. We’re so used to its picture of what a kart racer should be that we have trouble accepting any deviations from its norm. Leave it to Sumo Digital, the maker of 2010’s wel...