Some Poor Design And Gameplay Mechanics That Don't Live Up To The Title
17 April 2015
Summary: "Sniper: Ghost Warrior," developed and published by City Interactive, is the very definition of a mixed bag. On one hand, it definitely has some attractive, positive elements to it where it attempts to take risks and stand out from other modern FPS titles.
Summary: I bought this game for my husband for Christmas. I actually bought him many games for Christmas, and this one was his favorite. He played it and finished the game in about 2-3 days, and then he bought the next Sniper game because he liked this one so much.
Summary: I've always enjoyed sniper activities in other games (Mass Effect, Gears of War, Modern Warfare, etc) so I'd been interested for a while in trying a game dedicated to snipers. The good news is this game *almost* delivers that.
Summary: Good graphics but not great. Game play some what smooth there are a few times where issues pop up where you have to accomplish a mission but you have to find out how to work a tool. Also You are not a sniper the entier time you are a sniper about 1/2 the time and a grunt the other half.
Summary: It's a difficult game to use. Controllers require extremely fine dexterity to operate resulting in frequent overshooting the mark. Very fine motor control needed to use effectively. Frustrates kids. Overall useful.