Summary: The bottom line here is that while Sniper tries some new things, what they try fall just short of being where they should be. The gameplay is nothing spectacular, and the invisible walls. Oh my god the invisible walls! The story is uninspired, and the sound and voice acting match the mediocre pace the game sets. Multiplayer is a big letdown.
Excerpt: It’s been years since Golog 13: Top Secret Episode introduced sniper rifles into first person shooters (FPS) and through the ages they have been dealt with in a variety of different ways. From stealth based affairs like Project I.G.I. to more action based affairs like Call of Duty, they have made their appearances and Sniper: Ghost Warrior is one of the latest to join the fray, having been released for the 360 last year and just recently for the PS3.
Summary: Sniper: Ghost Warrior is an attempt to shake up the FPS genre by focusing solely on those who like to creep behind bushes. That should freak you out enough but hold on to your Amber Alert caps because they didn’t come out of the bushes yet. Because they’re stuck in them. Sniper: Ghost Warrior is a carbon copy of your favorites such as Call of Duty , Battlefield , and Medal of Honor .
Summary: If you take the stealth mechanic away, the game is okay. It doesn't do anything that any other shooter hasn't already done. The only thing it had going for it was stealth, which it doesn't have. Play it like a CoD game and it's not bad as far as shooters go. Try and play it like Splinter Cell or Metal Gear Solid and you'll throw your controller at the screen.
Pros: The sniping works with some very unique mechanics to it.
Cons: The A.I., stealth mechanics are not good, multiplayer is pretty awful, story makes no sense.
Summary: Snipers are some of the deadliest and most frustrating soldiers to deal with in shooters, so it's very appealing to be the one behind the scope in Sniper: Ghost Warrior. The trouble is that a lot of design miscues by developer City Interactive make it almost as aggravating to play a sniper here as it is to try to avoid the insta-kill headshots that snipers deal out as bad guys in other first-person shooters.
Pros: Challenging sniping mechanics, Some satisfying moments, especially when watching the bullet cam, Attractive tropical visuals and atmospheric sound effects, Multiplayer holds some promise, once you get over the learning curve
Cons: Absurd difficulty in spots, Poor stealth mechanics, Spotty enemy AI that ranges from mindless to so brilliant it can spot you instantly
Excerpt: Videogames are practically tailor-made for providing that particular power rush that comes from raining down death and destruction from a position of perfect safety. It’s no wonder, then, that sniping is one of the great pleasures of the first-person shooter: Delivering a well-placed hollow-point into the skull of an enemy combatant halfway across the map while effectively invisible in a ghillie suit fits right into gaming’s wheelhouse.
Summary: While Sniper may look like yet another clone of Modern Warfare, it actually distinguishes itself, most of the time, by employing stealth action gameplay coupled with long distance shooting. Sadly, it also distinguishes itself by having serious glitches, wildly uneven enemy A.I., and times when the sneaking around is replaced by run-of-the-mill Call Of Duty-style gunfights.
Excerpt: City Interactive's Sniper: Ghost Warrior is a budget title looking to cash in on the lucrative first person shooter genre by offering the, at times, cash strapped gamer a cheaper way to get their fix of headshots and explosions. That would be all fine and dandy if, in Ghost Warriors case, budget didn't mean bad.
Summary: F ollow AskMen on Twitter . Little-known developer City Interactive looks to put a unique spin on the first-person shooter genre with its new PC and Xbox 360 game, Sniper: Ghost Warrior . Taking place in a fictional war-torn South American island, you control an elite sniper as you use all of the tools in your arsenal to help restore power to the local government.