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Sniper-ghost-warrior-2-454861.33958049
7.0 out of 10

Sniper: Ghost Warrior 2

Great Deal: $12.48

Reviews and Problems with Sniper: Ghost Warrior 2

Showing 1-10 of 29
Overall 6
6.4
Gameplay 6
6.0
Funfactor 6
6.0

Sniper: Ghost Warrior 2

Digital Chumps
22 March 2013
  • Conclusion: Though the potential to be a great game is there for Sniper: Ghost Warrior 2, it just never reaches that point of greatness due to flaws and linear gameplay.
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Overall 6
6.4
Gameplay 6
6.0
Funfactor 6
6.0

Sniper: Ghost Warrior 2

Digital Chumps
22 March 2013
  • Conclusion: Though the potential to be a great game is there for Sniper: Ghost Warrior 2, it just never reaches that point of greatness due to flaws and linear gameplay.
  • Read full review
Overall 6
6.0

Sniper: Ghost Warrior 2

oxmonline.com
22 March 2013
  • Excerpt: Crouch. Aim. Hold your breath. Squeeze the trigger. Watch your target collapse into a lifeless clump of bone and flesh. The deathly satisfying mechanics of sniping may not excite the usual run-and-gun crowd of first-person shooter fans, which is why sharpshooter missions are typically used to spice up a war game, not served as the entrée.
  • Pros: + Gameplay offers a good mix of mission types given the inherent limitations of sniping., + The CryEngine 3–powered environments are beautiful in spots…
  • Cons: ? Couldn’t multiplayer have shipped with more than two maps?
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Overall 5
5.0

City Interactive’s Covert Op Should Remain Classified

Game Informer
22 March 2013
  • Conclusion: Concept: Boil down the intense act of sniping into a below average, by-the-numbers affair Graphics: Muddy textures, an inconsistent framerate, and bad water effects distract from the action Sound: Get ready to listen to a too-cool-for-school sniper spewing out phoned-in military lingo Playability: Waiting for a secondary reticle to compensate for wind and elevation is annoying.
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Overall 7
6.5

Sniper: Ghost Warrior 2

Console Monster
10 April 2013
  • Summary: Who doesn’t love the idea of being a sniper? We all like running and gunning, loading up with mags for your MP5K as you pepper opponents with mis-aimed shots in the hope that one in ten of your shots hit the mark and brings down your enemies. Being a sniper is so much more different, one shot, one kill, you miss and nine times out of ten you die.
  • Pros: Is really quite immersive at times., On hard it can feel very realistic.
  • Cons: Lack of any real multiplayer..., Graphically poor., AI is to mechanical.
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Overall 5
5.0

Sniper: Ghost Warrior 2 Xbox 360 Review

DarkZero
27 March 2013
  • Excerpt: There are two kinds of people in this world: those who like being a sniper and those who despise it. Okay, so it might not be quite like that, but for fans who like using such virtual weapons in military games, there isn’t exactly a wave of games dedicated to your love of zooming down that scope and picking off someone from a distance.
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Overall 6
6.0
Gameplay 7
6.5

Sniper Ghost Warrior 2 Review

LazyGamer
26 March 2013
  • Summary: "On the gameplay front, it’s also a mixed bag of ideas"
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Overall 6
5.5

Sniper: Ghost Warrior 2 review

360.mmgn.com
25 March 2013
  • Summary: As generic as they come?
  • Pros: + Good-looking visuals, + Diverse environments, + Clever enemy AI
  • Cons: - Generic and repetitive, - Forgettable and cliche campaign, - Multiplayer is completely unnecessary
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Overall 6
6.0

Sniper: Ghost Warrior 2 review - Entertaining action let down by frustrating AI

CVG
19 March 2013
  • Summary: The original Sniper: Ghost Warrior had plenty of promise but was let down by horrible AI and odd difficulty curves. The sequel, while slightly improved, is still lacking in these areas.
  • Pros: Picking off enemies is fun, CryENGINE 3 environments look decent
  • Cons: Enemy AI is as clued-up as a blank crossword, Stealth sections are dull and temperamental, Either too easy or too hard, depending on difficulty level
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Overall 6
6.4

Sniper: Ghost Warrior 2

Xboxdynasty
29 December 2013
  • Excerpt: <p> Wie oft habt ihr euch bereits kritisch gegen&uuml;ber einem Titel ge&auml;u&szlig;ert, nur um im Nachfolger die gleichen Probleme vorzufinden? Gerade wir als Spieleredakteure k&ouml;nnen davon ein Liedchen singen.
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