Summary: I'm not the kind of gamer that grants excuses to small developers just for being small. They may choose a simpler medium but I expect nothing less than to be entertained. So, when I say I enjoyed Skulls of the Shogun, I mean it. The presentation of this game excellent. Most indie games think they can get away with terrible 2D graphics, but SotS is as colourful and lively as 2D will allow. The music and sound are pleasant and have a presence.
Summary: As others have said the gameplay is okay but the interface is really poor. I find that in most modern games the interface is at least functional, maybe clunky but it works. In Skulls of the Shogun the interface is so bad it interferes with the gameplay. Selecting units when they are bunched up (which they often are because you gain a defensive bonus from groups) is an exercise in frustration. Wrong moves, which can't be undone are possible because of interface issues.
Summary: its not as fun as the reviews say. The presentation and concept is nice; a turned based strategy allowing free movement... but for some reason a turn based strategy game needs to have squares. I also didn't like the units in the game that much, compared to the units I have commanded in the following strategy games.
Summary: It's meh. The controls with a mouse are really awkward, with a lot of extra clicking, misclicking, trying to change back and forth between units (particularily bunched up ones). The art direction is really basic, the music is repetitive very quickly. Gameplay itself is alright, but nothing special. Disappointing, really.
Summary: For the price I paid for it, this game wasn't worth it. The game, while very stylish and creative, the core gameplay just don't work real well. The controls are hit or miss at times, the missions are a bit too hard at times, but the biggest problem is the fact that I just am not having that much fun here. I keep playing it hoping for something to change up the monotony. It can be pretty repetitive and there's not much in the way of upgrading units or getting new units.
Summary: Overview :Fast, slick and and funny. Those are the words I'd use to describe Skulls of the Shogun. It's a lighthearted game with a great sense of humor and an awesome art style. I've been playing with mouse and keyboard and it works very well, though I can't speak for how it would work with a controller. I've encountered no bugs in my 5+ hrs of gameplay yet.
Summary: This review contains spoilers, click expand to view. I found the campaign and concept in general to be very fun (beat campaign in 9 hours). The story isn't great, but the dialogue can be particularly amusing. Art and sounds are both great. In terms of gameplay, the non-hex moving system does take getting used to but it's an interesting and novel addition.
Summary: This game is ok. Not bad, not great, just kinda meh. Cute graphics and decent sound/music with solid atmosphere and an interesting/funny storyline. Certainly has a lot of charm. Unfortunately its got very little strategy to go with it. The gameplay is rather shallow, the controls annoying more than anything, and still has its fair share of bugs.
Summary: Buy game, connect controller, and enjoy the finest, fastest, and funniest turn-based strategy game in arcade style. Skulls of Shogun Bone-A-Fide Edition uses very little elements but in a very articulate manner to make the most out of them. The result is a fast-paced stratedy game with plenty of quirks and banters.
Summary: I have this on the Xbox and Windows phone and it is just plain fun. The game has it's challenging moments which is a welcoming aspect to the game. Also i havent tried it but it is supposed to have cross platform capabilities which sounds awesome.