Summary: Fighting games are defined by their controls if a fighting game doesn't play well and doesn't have tight responsive controls it isn't worth anything no matter how good everything else is the developers behind Skullgirls understands that.
Summary: I remember hearing this game out of no where and thought it was just another stupid indie game that would occupy 2 min of my time. I have now spent at least 30+ hours playing this game. The art style is beautiful and has the best controls i have ever seen in a fighting game.
Summary: I'll cut to the chase: go buy Skullgirls right now. It's incredibly fun and you'd be hard pressed to find a better value for your gaming dollar. The sheer amount stylishness, polished gameplay, and raw originality on display here is truly remarkable.
Summary: I actually bought the game on both platforms because I loved it so much and wanted to be able to play it with friends on each platform. The load times aren't as good on Xbox as the are on PSN, but that doesn't take away from the experience and there are certain things that are better on Xbox.
Summary: Its a shame that people have been dissing this game because as someone who's been interested in fighting games I've never had more fun. For once its enjoyable to "watch" the fights, and the gameplay is fluid, the visuals are great, and the music is stellar.
Summary: Definitely a breath of fresh air in the the fighting game genre. You can feel the love put into this game. Im not going to lie to you and tell you that it's perfect. It has some quirky flaws at the time of its release. Not having a moves list in game being one of them. Some glitchy art at times.
Summary: I have never really been able to get into a fighting game before. From the Hadokens of street fighter to Blaz Blue's ridiculousness I never felt truly immersed. Then I played Skullgirls. This game is so beautiful and so much fun that I can not stop thinking about it.
Summary: Well worth its $15 price tag, Skullgirls is the most endearing love letter to the fighting genre you could write. The game feels right, even to someone like me who has very little experience with fighting games.