Summary: Skullgirls is an hand-drawn HD frantic fighting game that excels both on mechanics and graphics. While this game is undoubtedly well made I didn't like it for mostly 2 reasons: the game is screen invasive and the combat system (on medium-to-high level games) focuses on mind-play only, leaving to...
Summary: Skullgirls is nothing revolutionary. It's a slightly annoying if otherwise polished fighting game. If you're looking for fluidly drawn fighting fighting breasts then Vanguard Princess is a better bet.
Summary: Firstly I'd like to state my experience with fighting games. I only play SF4 and done all trials on SSF4 so I know the game mechanics of that game very well. Coming to Skullgirls, it was a pleasant change to see a fighting game have an extensive tutorial.
Summary: I loved this game greatly, the aesthetics are all very pleasing, as well as the music which I feel suits the theme. As for the story; it was, to put it; pretty meh. Though fighting games aren't really known for things as plot and such, so I'll happily glide over the weak story.
Summary: Beautiful game. The art style, music, and character design are top-notch. The game plays like Marvel vs Capcom, but with a few difference. The assists are infinite, which means they can be used with less caution, and the game implements an anti-infinite combo system, which can means there should be...
Summary: Fighting games are defined by their controls if a fighting game doesn't play well and doesn't have tight responsive controls it isn't worth anything no matter how good everything else is the developers behind Skullgirls understands that.
Summary: well, its a nice game but it kinda get very monotonous after you are done with the story mode...but its also very challenging.And considering the fact that they are only girls ;)...its not that bad