Summary: " Skullgirls " is not for the faint hearted. Do not let its pretty graphics lure you in if you aren’t prepared to sink in the required time to master it. Experienced fighting game fans may well find this something to give them a little extra on the side, and at the price its a great choice.
Excerpt: We need more productions like Skullgirls to grace the fighting game community. While I applaud the industry initiative to make certain concessions in order to appeal to a broader audience, this shouldn't come at the cost of compromising certain gameplay mechanics.
Summary: This startlingly beautiful game is the first to be made Reverge Labs and is the culmination of almost a decade’s worth of work. Skullgirls is the first game to be produced by Mike Z. It has gained fame amongst the fighting game community as being the game designed by the community for the community.
In the adorable and carefully honed Skullgirls, eight is enough
Quarter to Three
30 April 2012
Excerpt: There comes a time in some games when something so irresistible happens that you can’t very well not like it. Skullgirls has a few of those. When Ms. Fortune’s severed head latches onto an opponent and you first pull off a move called OMNOMNOM.
Excerpt: The barrier to entry for high-level digital pugilism is bloody tough to break down. The jargon used to describe how these games are played and how they're discussed is like an alien language to most, especially those who stepped away from 2D scrapping when Tekken arrived.
Excerpt: This is a great time to be a fighting game fan, with a plethora of big name franchises back in the hunt, HD remakes of classics, and even a wealth of downloadable titles available. Skullgirls enters this crowded battle and tries to stand out from the pack, but does the eclectic game succeed?
Excerpt: I love a good fighting game, and I have been a fan of the genre since I was a little kid. With the resurgence of fighting games thanks to the highly successful Street Fighter IV, the tournament...
Pros: + Deep yet simple mechanics, + Beautiful visuals, + Great game play, + Fantastic tutorial, + Cheap price
Cons: No in game move list, Small character roster, Minimal online options, Features not explained in game
Conclusion: To conclude, were there even the slightest concessions to moderation in Skullgirls’ aesthetics, and a few small but fundamental UI changes, it would be a superb entry-level fighting game which allows a player new to the genre to leap in and through practice become a master.