Summary: I think my opinion of this game is similar to that of other folks. Although the game feels pretty similar to other FPSers, it is based on a really interesting concept. The use of a time as a weapon is probably the hallmark of this game and that's probably what I like most about it.
Summary: I would have to say you technically could play this in a day and be over with it. Story line was good. Just wished it embellished a bit further. Seems to share the same traits as Fear yet it is entirely not scary.
Summary: neat game, not a halo or gears of war, but fun, the time warp device is cool to turn stuff old to new (on allowable items) just got it so I quit shorty after and rated, besides vampire diaries is back on and I wanted to recap of the last episode before I watched the new one.
A shooter about time travel, that can't bring it's gameplay out of the past!
Nathaniel Kiernan "Will Blog for Food", Amazon
6 March 2013
Summary: Time travel. We've all dreamed about it at one point or another. What would we do if we could change the past. Would we use it to fix our mistakes, and rewrite history to suit our need, or would we seize the chance at power, and use it to make ourselves immortal throughout time?
Summary: This game starts out real good and is very interesting learning about the island and the work that went on there.The TMD device is a good concept and the game makes good use of it for about half the game.Then the story degenerates into a mindless shooter as you are rushed from one location to...
Summary: Not a bad game but I get bored with extra long stories and collectibles. Won't recommend playing through for the second time and takes too long to get someone in the multiplayer lobby to play with.
Summary: Ever play a game, watch a movie or listen to a song that was pretty enjoyable the first experience yet it feels slightly forgettable afterwards? That's kind of what Singularity feels like: a game that has the makings of a good shooter but there's nothing that really stands out in it, whether it's...
Summary: I played through this game quickly on hard and didn't touch the multiplayer...I got the novel, $20 (or was it $10? - can't remember) future credit, prototype mail-in (can be resold for around $15 new) pre-order bonuses, then traded the game back in for $30, making this deal a net $0 value for...