Kenzibit "Research Technologist with deep int..., Amazon
13 August 2013
Summary: Not a bad game but I get bored with extra long stories and collectibles. Won't recommend playing through for the second time and takes too long to get someone in the multiplayer lobby to play with.
Summary: I think my opinion of this game is similar to that of other folks. Although the game feels pretty similar to other FPSers, it is based on a really interesting concept. The use of a time as a weapon is probably the hallmark of this game and that's probably what I like most about it. After completing the game, other plain old shooter games just won't feel the same. However, it did have a few notable drawbacks.
Summary: I enjoy this genre. But, this game just lacks so much and forces me to rate it as average. Let me say that I beat this game before posting this. Singularity is somehow underdeveloped. First off, regular things like subtitles are totally gone for both dialog and cut scenes. Well, that just sucks alot since you have to listen to broken English of Russian NPCs who are voiced by English speaking actors trying to make it sound authentitious.
Summary: This game was mediocre at best. It had some interesting elements that I'd say were semi-Bioshock, but the story was surprisingly predictable and the game-play wasn't very diverse. Run here, shoot this, use time to fix this and that. It got repetitive and the story didn't drive the game-play enough for me to feel involved. It basically just became an achievement grind.
Summary: If you liked any of the BioShock games and can get this game at a discount price I would recommend it. If you answer no to any of these two question then I would avoid getting this game. It plays out almost exactly like BioShock with it's story telling, flash backs, power enhancements, and it even has audio tapes scatter through the game to listen to found what happen at the fictitious Russian island Katorga-12.
Summary: It was a really fun game and I enjoyed the story line a lot. But it only has around 10 hours of game play and that is with going arounb picking everything up and listening to all the recordings and videos.
Summary: OK first off I'm glad this game finally came out... it was delayed far too long just because they did not want to compete against the Modern Warfare 2 release. This game, which got surprisingly little press, is actually pretty decent... personally I was expecting a little more after the major delay but hey at least they didn't scrap it. The graphics are nice but nothing spectacular. The sound is better than average... makes for a very creepy atmosphere.
Summary: I played through this game quickly on hard and didn't touch the multiplayer...I got the novel, $20 (or was it $10? - can't remember) future credit, prototype mail-in (can be resold for around $15 new) pre-order bonuses, then traded the game back in for $30, making this deal a net $0 value for me...can't beat that. PROS: - NO PAGE TEARING!!! HALLELUJAH!!! Somebody got it right!!!
Summary: Ever play a game, watch a movie or listen to a song that was pretty enjoyable the first experience yet it feels slightly forgettable afterwards? That's kind of what Singularity feels like: a game that has the makings of a good shooter but there's nothing that really stands out in it, whether it's the story, the shooting, the characters or the concept, it feels like it's been done before and probably better.