Conclusion: Growing up, I have always been obsessed with time travel. Perhaps it has to do with the feelings of regret that I have had over the years, but time travel as a story mechanic can prove to be fascinating in various works of fiction. Enter Grasshopper Manufacture and Digital Reality with Sine Mora.
Excerpt: There’s something delightfully ‘old-school’ about the traditional bullet-hell shooter. Maybe because it invokes memories of far off days when games regularly came packed less with difficulty curves, but a thousand mile high difficulty mountain to traverse.
Excerpt: When I was a kid I spent a lot of time at the arcade and, of course, I played all the usual games like Pac-Man and Asteroids and, yes, even Tetris. The game that kept drawing me back and the one that I spent a lot of time on, however, was 1942, the vertical scrolling World War shoot ‘em up.
Summary: Every 2D shoot-em-up needs a gimmick. R-Type had its detachable orb, Ikaruga allowed players to change colors and the Darius series had giant space fish. Grasshopper Manufacture's newest Xbox Live Arcade shooter, Sine Mora, also has a gimmick, though you might not guess what it is from the Latin...
Conclusion: Overall, Sine Mora is an excellent shooter. It manages to immerse you in a world that you are going to want to spend a lot of time in. The controls are excellent and the level of customization gives players plenty of options to make their experience truly unique.
Excerpt: In all, Sine Mora is a great shoot ÃƒÂ¢Ã¢â€šÂ¬Ã‹Å“em up with some of the coolest twists that really help make it stand out from the very crowded field. While this title is my second favorite it comes with some flaws.
Pros: + Great soundtrack, + Looks fantastic, + New elements that make it stand out
Cons: Story Mode is a little on the short side, Forgettable story, Difficulty settings not in every mode
Excerpt: If you said ten years ago that the Xbox 360 would be the premiere choice for shoot ‘em ups (shmups), I would have laughed in your face. But with a number of rare gems being ported to XBLA like Radiant Silvergun , and a handful of Cave ports transposed onto the retail 360 market, Microsoft has no...