Excerpt: Admittedly, Silent Hill isn’t about green pastures, blue skies and chirping birds, although, ever since playing the original game back in 1999, the titular town has become one of my favourite places. I’m always happy to go back to see what horror awaits the latest poor soul at the centre of the story. As opposed to buckets of gore, Silent Hill attempts its scares in psychological torture and nightmarish creatures.
Conclusion: The controls are well laid out, the gameplay is fluent and has some pretty cool cut scenes and the secret endings are enjoyable. The enemies are well made but in a lot of aspects this isn't (in my oppinion) as great as silent hill 2 and 3 but still a good game. The achievements are pretty easy to get and all that aside the game is still fun to play through at least once.
Excerpt: One of the games to catch my attention at this year’s E3 in LA was Konami’s Silent Hill: Homecoming. The debut trailer to the game was at their E3 press event and needless to say the game looked creepy and impressive. Following the press event we had a chance to go behind the scenes with Konami and get an exclusive hands-on look at the game. What I saw made the hairs on the back of my neck stand and it gave me that disturbing Silent Hill feeling all over again.
Summary: However, the unnecessary fogging, brevity of the experience, and crucially, the fact that the game didn’t scare me once, despite relying on fogging or darkness to try and add some frights, makes the game pretty average. It just becomes a slow-paced action adventure with a focus on melee combat rather than a creepy survival horror. The monsters look pretty gross, but they’re never used in the right way.
Conclusion: For all the criticism you can levy at Silent Hill: Homecoming , the surprising truth is that it’s still an enjoyable game. Scary it mightn’t be, but it’s compelling, unsettling and engaging in its own familiar, anachronistic way. Simply put, the Silent Hill mythology is one of the most fascinating and rounded in the videogame canon and a chance to revisit the town’s familiar streets is always a welcome one, particularly when they’re as beautifully presented as they are...
Conclusion: Homecoming is an assured and welcome entry into the series that will be appreciated by fans of survival horror, though to gamers unfamiliar with the ways of Silent Hill, it may come across as slightly anachronistic in the face of such efficiently tooled thrill-rides as Dead Space. For a game so obsessed with its own mythology, the fact that Homecoming still exists in its own little world is strangely apt.