Conclusion: Lollipop Chainsaw is not a long game, though it isn't quite as short as some would lead you to believe. A first run through the game will last about six hours, padded out with the seemingly obligatory turret section that painfully rears its head in every Suda game.
Excerpt: Shaun White (also known as The Flying Tomato—seriously) is arguably the most famous snowboarder in the world. Following the lead of other extreme sports luminaries Dave Mirra, Tony Hawk and Kelly Slater, White has now lent his name and likeness to a video game.
Excerpt: Snowboarding used to be all the rage in video games. Cool Boarders on the original PlayStation and 1080 on the N64 were both must own titles for their respective platforms, and later SSX proved that people couldn't get enough of insane jumps and ridiculous tricks.
Conclusion: Snowboarding to find coins to start the game is not my cup of tea. Out of all the extreme sport games Shaun White Snowboarding takes way too long to officially start the game? The controls are way too clunky to even want to find all the coins.
Conclusion: Overall Shaun White Snowboarding is a very good game, also a very fun game. The game plays more on the realistic side but yet it didn’t take me very long to get the hang of the basics. The mountains in the game are huge and you can explore just about every inch of them.
Pros: Massive mountains that you can fully explore with the game’s open world gameplay. You have the ability to get off and on your board on the fly. Graphics are nice, draw distance is really good as well. Overall great soundtrack!
Cons: If you are not into snowboarding, there’s no point in playing the game. Nailing some of the big tricks can be difficult. Controls will take some getting used-to to fully master. The game had a few glitches with the NPC’s and does have some clipping problems. The game does require you to travel qu...
Excerpt: Snowboarding has always been a genre that translated well to videogames. It is therefore quite surprising to see the first snowboard game for the HD consoles arriving three years after the release of the 360 (two years after the PS3 first saw the light).
Excerpt: Virtual snowboarding games have always taken one of two paths: over the top crazy or simulation like realism. Each of these types has always had their staunch supporters and it really comes down to what you like in a videogame as a whole.