Excerpt: The skateboarding genre was the deciding factor in my initial purchase of a Playstation, breaking my cycle of staunch Nintendo-only support since the late 80s. The Tony Hawk series was the reining king for many years, slowly transforming from an over-the-top arcade style game to a system that was a lot more grounded in reality.
Excerpt: Shaun White has decided to drop his snowboard and pick up a skateboard, throwing his name into the fray and competing with genre stalwarts Tony Hawk and Skate . To its credit, Shaun White Skateboarding does offer a completely new way of interacting with your environment through skating, but this extreme athlete may need a few more years in the development house if his game is to compete with the legacy of Tony Hawk or the refinement of Skate ‘s mechanics.
Conclusion: Shaun White Skateboarding pushes a novel world-shifting mechanic with some interesting branches, but it all grows stale in the company of questionable gameplay. The design is fundamentally lacking incentive and balance, as it’s far too quick to punish players for every little mistake during exploration.
Excerpt: There are two dominant skating games on the market at the moment, Tony Hawke and Skate which have been the heavy hitters for several years now. Sure, they've had their ups and downs but in the grand scheme of things, they are as close to skating as we mere mortals will get.
Excerpt: In Shaun White Skateboarding, you restore joy and freethinking to an oppressed and conformist world. One of the game's great ironies is that you do so by uncovering Stride Gum billboards in a city abounding with Wendy's fast-food restaurants. Blatant product placement is nothing new in skating games, but it sure sticks out when your entire purpose is to break free from a manufactured society.
Pros: The first half provides plenty of enjoyable skating, It's fun at first to watch the city come to life, A couple of great environments to skate in
Cons: The second half is mired in boring, tedious puzzle tasks, Hacking is flat-out dumb, Story and visuals never capitalize on the premise
Summary: I used to love skateboarding games when you could do a triple backflip followed by a 540 melon into a nose blunt down a forty set of stairs with just the push of a few buttons. Ok, I may be exaggerating a little bit but my point is why have skateboarding games become about realism? For me it’s taken the fun out of these games but can Shaun White Skateboarding’s crazy concept finally give me the fun I’ve been looking for? Let’s find out.
Pros: Interesting concept, Nice soundtrack
Cons: Awful controls, Graphics aren't that great, Multiplayer is dead
Conclusion: Shaun White ist bereits mit 24 Jahren eine Snowboard-Legende. Ihn nun als Skateboarder ins Feld zu schicken, klingt zunächst ungewohnt, aber auch interessant. White erreicht in der digitalen Umsetzung seiner zweiten Disziplin aber keine Weltklasse, das trickreiche Treiben bleibt im Mittelfeld stecken. Die Kunststücke sind zwar nett anzuschauen, gelingen aber viel zu einfach.
Excerpt: Crée en collaboration avec la star du skate et du snowboard, le jeu de sport/action Shaun White Skateboarding offre une expérience inédite dans laquelle vous devez transformer une ville terne et ennuyeuse en véritable playground pour skateurs. Tout en skatant, vous pouvez modifier le monde...