Summary: For what it is, I would say that this game is not too shabby for a side-scrolling beat-'em-up/shooter. That being said, it also has many of the issues that are commonly found in this genre; shoddy hit detection at times and the inability to entertain for long periods of time. The main issue that really ruined this game from being better for me was the fact that the framerate is guaranteed to drop every couple fights.
Summary: It felt to me that while trying hard to step it up and out do the first Shank they ended up destroying the feel that I liked about the first game. I felt like instead of playing I new generation game in a classic style that I actually literally stepped back a few generations and was playing a classic game again. I do not feel the scheme needed to be changed so dramatically. They had the feel right before.
Summary: Viciously difficult, but immensely satisfying. A Devil May Cry in 2D, Shank is anything but brainless action, requiring you to carefully swap between weapons to chain together the lengthy and effective combos needed to slay the game's most persistent enemies. A silly turret section later on proved immensely frustrating, but aside from that, this is a gold standard 2D beat 'em up.
Summary: This was the first game of this type of genre that i have and it was a great introduction to the genre for me. The only problems with the game that i had was the i played it on the pc, and to me, the controls felt a little clunky, but this problem can be easily ignored by simply using a gameingpad.Shank2 was a fast flowing game that had stunning visuals, the types of enemy where numerous and introduced to the player though out the game meaning that it didn't get boring...
Summary: As far as downloadable titles go, it doesn't get much better than Shank 2. Building on what made the first game so unique, Klei has crafted a game that is more accessible to new comers, while satisfying fans of the original. If Shank 2 stumbles, it does so in its narrative, given that it's essentially none existent. The original Shank had an interesting tale, albeit generic and simple.
Summary: Hmm....well, the animation IS worth a glimpse, if only to witness the variations in the characters at the outset. Honestly, if you play the first 20 minutes of the game, you're pretty much done on the mechanics at large. The rest of the game is an amalgamation of all the concepts and challenges developed in the first level or two. The combat is flashy...but not substantial.
Summary: I do not know how it managed to developers, perhaps simply because number one, but not enough for us to shank 2 is as good as the first part of the game. It is true that it does not give us the same emotions as the first part but it is just great as its predecessor. Again pours blood, wonderful climate and coming shank which is again upset.
Summary: Shank 1 was a visually stunning 2D beat'em up (not really platformer), with average controls (on PC), bearable difficulty, but a lot of fun, over-the-top (violent) action, and a scenario that was pretty much the one of Kill Bill. Shank 2 is still visually stunning, still offers great over-the-top action, and still has a pointless scenario (but that's not important). What it changes are the controls & difficulty, but only to make them worse.