Pros: Long and varied campaign, Lots of tools, weapons, and vehicles to mess around with, Dynamic Combat Missions make competitive play an ever-changing experience, Swarm mode offers a fun chance to team up with friends
Cons: Touchy aiming and vehicle controls, Sporadic difficulty spikes in single-player
Excerpt: Section 8: Prejudice makes a shift towards a smart shooter'. When the first was released, I can't say that I liked it very much and promptly never played it again. However, with the advent of the second game, where the developers listened to the community as a whole and tweaked the experience, the result is something much different an intelligent shooter that merges real-time strategy and team-based combat to form an intriguing experience.
Conclusion: There are few other bits and bobs - Overdrive, self-hosting (along with dedicated servers), full offline support, Execution moves (oh, the execution moves!) etc... that we haven't talked about, but I'm sure you'll agree there's still enough content here to rival even the most AAA of AAA release. At £10 ($15 for you Americans, or 13 Euros, OR 1200 MS Points), you really can't ask for more, and at the very least TimeGate have provided value for money.
Summary: There’s no middle ground with " Section 8: Prejudice ". Either it sounds like exactly the game for you or you shouldn’t go anywhere near it. If you have a love for complex team shooting, dive right in, but I’d advise everyone else to steer well clear.
Conclusion: original title didn’t exactly entice gamers away from its inspiration, Halo, and all the other “big-name” FPS games such as the ultimate juggernaut, Call of Duty. So developer Timegate Studios took a bold approach with its follow-up. Instead of trying to tackle the unenviable task of putting another full-price boxed retail FPS game side-by-side next to the latest Call of Duty and Halo, it cut out the publishing costs that go along with churning out actual discs and boxes...
Summary: Section 8: Prejudice is a futuristic FPS that brings strategy and tactics to the genre in a game where players can modify the battlefield on the fly. You are part of an elite infantry squad with a penchant for taking on suicide missions that no one else will tackle.
Section 8: Prejudice Outshines Its Predecessor By Offering More For Less
9 May 2011
Conclusion: Concept: Cram a full first-person shooter into a budget download
Graphics: Character models and arenas are generic genre fare
Sound: See above. You won't hear anything captivating here
Playability: The Battlefield-esque Conquest mode is solid, with dynamic missions and base-building elements keeping the action fresh
Entertainment: It won’t revolutionize the genre, but it offers a lot for FPS fans on a budget
Replay: Moderately High