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7.1 out of 10


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Reviews and Problems with Scarygirl

Showing 1-4 of 4

User Review

G-ray, Metacritic
24 November 2012
  • Summary: If you really value the money you put in a game ... no matter how small the amount is ,you might have to reconsider paying for this broken port, gameplay wise it's one of the most frustrating games i've ever played,sluggish controls,stupid platform jumps,unbalanced at some enemies ...
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User Review

Funksatron, Metacritic
21 June 2012
  • Summary: This game suffers from unmet potential. The art style is enjoyable and the variety of weapons seems interesting, but under-utilized. The PC version reeks of a bad port. Display settings are limited to 1280x1024. No Widescreen options. If you change the setting it's not saved for resume. There is no way to set the deadzone on your analogue sticks. The 2D scrolling 3D environment creates visual confusion in some areas that requires ungratifying replay.
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User Review

Malabali, Metacritic
30 April 2012
  • Summary: The visual is really good. But bad gameplay ruins the game. Too many trial and error with not much thinking. There are also some environment/graphics inconsistency; some blockade is not visible and some platform are just for decoration. While the combo and upgrades are nice, the combat is just too simple, making most combos pointless. And the game is much more about jumping than about smashing. It feels so... "console".
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User Review

MegWhiteley, Metacritic
2 March 2012
  • Summary: A bigger sorprise, this title that is an adaptation of a novel is really incredible, the elements that Scarygirl have are awesome, is a really great game. Scarygirl is a funny title.
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