Excerpt: I won't have it said that Scarygirl is an ugly game. Trash its wonky physics, clumsy controls and dull-as-dirt platforming all you like, but if you deny that it's wonderfully whimsical slice of loveliness we're going to have to fight. The game exists in a surreal universe, based on the graphic novels and vinyl toys of Aussie designer Nathan Jurevicius. It's a fairytale by way of The Mighty Boosh, or mythic folklore as told by Tim Burton.
Summary: Scarygirl has an original graphical style that permeates from every facet of the game and just begs to be explored. On top of that, the controls respond well and the game provides a reasonable enough challenge throughout most of the stages. Fans of the Scarygirl graphic novel will be delighted to see their favorite characters brought to life, and everyone else should enjoy the effective mix of platforming and beat-’em-up combat.
Excerpt: It’s hard not to be intrigued by Scarygirl, an odd, pirate-like girl with an eyepatch, a stitched-up mouth, and a hook for a hand. Protected by a giant octopus, haunted by dreams of a mysterious man — her life sounds ridiculous, but with almost no dialogue or text, Nathan Jurevicius’ 2009 graphic novel still enticed us with its trippy art and stylish storytelling. As a side-scrolling XBLA game, Scarygirl masters part of that equation.
Pros: + Really good presentation, with a beautiful game world and entertaining music.
Excerpt: The folks handling the press for Scary Girl sent us over a code, and I have to admit I waited a bit long to get a closer look at this game. I was thinking oh, another Xbox Live Game. I should know better by now. Scary Girl is an absolute delight. Its bold art style harkens to the graphic novel book by Nathan Jurevicius of the same name and character, which you can check out on Amazon…if you want the book. Now on to the scrumptiously cute game called Scary Girl.
Conclusion: Overall, Scarygirl is a solid action-platformer. The game has a charming visual quality, and it is an excellent adaptation of the graphic novel. The gameplay is solid, and most of the difficulties with the controls are easily corrected. The biggest challenges come with being overwhelmed with enemies, but if that sounds like something that can be managed, this game will prove to be fun and rewarding.
Excerpt: Scarygirl has lovely scenery and a quirky plot, but that isn’t enough to elevate it beyond a mediocre platformer. Based on the graphic novel by Nathan Jurevicius, Scarygirl sends the eponymous character on a quest to decipher the meaning behind her nightmares. The bizarre protagonist is an orphan raised by a highly intelligent octopus. She fights and swings around using a tentacle arm with a pirate hook at the end.
Excerpt: Unfortunately, that joy was often marred by frustration. The controls seem a bit loose, which can make precise leaping more trouble that it's worth. Your character is pretty versatile, using her tentacle arm to whack enemies, briefly hover through the air and swing from objects, but it got tricky to consistently pull off some of those moves, especially since the girl struggles with fundamentals like stopping on a dime.
Excerpt: I am not going to lie, before I got my copy of ScaryGirl I had never even heard of this IP. The unique art-style and premise of the game are what interested me. On the outside, it may look like your standard...
Pros: + Great replay value, + Co-op is a blast, + Unique art style
Excerpt: Scarygirl is the newest platformer from developer TikGames. The game is based off the graphic novel of the same name by artist Nathan Jurevicius. To say Scarygirl is a strange tale may be an understatement. Scarygirl, herself, is a little girl with tentacle arms, an eye patch and hook, and nappy hair. Her companions are a talking rabbit and octopus, and the world is full of strange creatures, plants and other forms of life.