Excerpt: How far Saints Row has come. For a series once fascinated in cautiously emulating GTA, we now have the so-called triple-A’s most outrageous game; an open world epic that plays by one rule set only – that there are no rules. Playing as both the boss of the Saints and the president of the USA, your day-to-day life of cancer-curing, bill-passing and stripper-pole White House installation is rudely interrupted when aliens decide to destroy the planet.
Excerpt: If you've even glimpsed at a review on any other website for Saints Row, you would have seen the game described continuously with this phrase: Grand Theft Auto clone. While this is mainly true, there are quite a few differences (and upgrades) that make this game a solid entry into the GTA clone category and into the Xbox 360's growing library, although it's arguably the harshest M rated game on the 360. The game starts off with the incredible player creator.
Saints Row 3′s Genki Bowl DLC is weird, pink, and hardly worth the time
18 January 2012
Excerpt: One of the concerns some of us have with the DLC business model is that we suspect good content is being held back. We worry someone is cutting cool stuff out of our games and then selling it to us separately. Fortunately, no such thing seems to be happening with Saints Row 3! After a flurry of costumes, weapons, and cheat codes that passed for paid DLC, the Genki Bowl add-on is the first in a set of supposedly substantive add-ons for Saints Row 3.
Summary: Bottom line, Saints Row is a blast to play, and isn't that really what it should all boil down to? From an awesome arsenal of weapons, to fun mini-games, to a great, if somewhat short story. Saints Row is well worth the investment, and a fine alternative to some of the more serious sandbox games out there. Saints Row finds a fine line where it can poke fun at itself, and still be serious when necessary.
Conclusion: THQ and Volition didn't just "press out" another sequel. It could have been very easy to mix in just a few new things to validate a new purchase for Saints or sandbox fans. Instead, they took the initiative, and have finally created a game that they have wanted to do since 2006 with the first one: push "open world" to the next level. All the standard sandbox measures are here (expansive world, gun play, varied missions...