Summary: I bought this game a year or so ago hoping for a fun loot rpg. The game was fun at first and the loot system seemed good. It didn't have a every good intro though and left me having to look online about certain aspects of the game. It quickly lost its luster though.
Summary: It's not a proper dungeon crawler. You have everything above ground, and there is a world map, and you basically run about and kill everything that comes along. I found it very dissapointing, nothing like as good as the old Baldur's Gate Dark Alliance on the old Xbox.
Summary: I was really looking forward to playing this game as was desperate for a new RPG to get my teeth into. I've played for about 20 hours and I've really tried to like it. But it's really not very interesting.
Conclusion: Game graphics were really good, as was the facility to put your items in a chest for your other characters. The game was easy to learn, and simple to master, sometimes too simple as mobs can be one hit on the lower settings.
Excerpt: Sacred 2! I waited a long time for this game, and then I was disappointed by it, then I waited a long time for my 360 to get fixed, then I waited a long time to beat it. Yes I waited to beat it. Why did I wait?
Cons: Uninteresting story and characters . Controls "stick," display for items is awful .
Summary: I bought this game for the 360, out of a need to fill the hole left by Baldurs Gate and Champions of Norrath on the PS2. Big mistake!! I hated the fact that you couldn't zoom in the view on 2 player mode, and found the character choice uninspiring.