Superb game - so funny and relatively easy for most abilities
27 January 2013
Excerpt: I have Asperger's (Autistic), Dyspraxia and ADHD. My sister bought me this game for Christmas a few years ago now, at first I had a lot more interesting games to play so it kind of ended up on the bottom of a pile for a while, which was a shame because had I played it first I probably wouldn't have bothered with the others. Not to worry I've now played it and it is really well done. The game itself is set in France and it starts with the outbreak of World War 2.
Excerpt: When the now defunct Pandemic Studios released The Saboteur in 2009, people mostly paid attention to the game studio’s immediate dissolution. Pandemic closed days after The Saboteur hit stores, unfortunately ensuring that most of the attention would focus on the studio, not the game. And that wasn’t the worst part. The worst part of the situation is that The Saboteur is actually a very crisp, polished game with interesting mechanics and gameplay.
Summary: I like the idea of the Saboteur. I like the idea of an open world game in the GTA style set in the 1940’s. I applaud the game for not having as many bugs as some of Pandemic’s previous games. They’re still there, but it’s nowhere near as bad as Mercenaries 2. The driving mechanic is pretty good, and the idea of mixing stealth with heavy action combat is a good idea. But the problem is that after the first couple of hours it’s near impossible to use stealth.
Over-the-top fictional take on WWII has murder and nudity.
Common Sense Media
5 April 2010
Summary: Parents need to know that this game is rated "Mature" for strong violence (with blood), some nudity and suggestive language, plenty of profanity, and images of alcohol and cigarettes. The violence and sexy imagery is not appropriate for anyone under 17, but it's not out of context with the theme of this game -- sabotaging the Germans during an occupied Paris in the '40s. While not pushing the envelope, there is a lot of mature content here.
Excerpt: The Saboteur is a strange, hodge-podge mongrel of a game. It's got the open world and vehicle-nabbing of the GTA series, the free-flow climbing of Assassin's Creed, and the sneaky kill-em-from-behind action of any stealth game released over the past decade. It's also got lots of third-person gunplay, the light/heavy/kick attack setup of a roaming beat-em-up, and a system wherein you can inspire people to rise up against the Nazis - a mechanic that feels very similar to...
Conclusion: It totally fits with the era and location of the game. The music playing when driving, and inside accessible buildings, really brings this game together. Gameplay: The gameplay is very good for this type of game. It can get a little frustrating when climbing up buildings and monuments, but it's not nearly enough to take any credit away from the game.
Excerpt: The original 1989 version of Prince of Persia is a sterling example of both platforming and devious puzzles that still stands today. Check out the superb re-release on Xbox Live Arcade if you want some brilliant old-school gaming on the cheap. Nineteen years later, the third incarnation of the series retains the great acrobatic platforming, sword duels and brain-melting puzzles the series is revered for.
Excerpt: Ostensibly, Sean Devlin is an Irish mechanic turned race-car driver turned text-book reluctant hero. He just sounds like Robin Atkin Downes doing a shoddy impression of an Irishman: Which is no coincidence, since that’s exactly what he is. Literally Resistance Retribution’s main character with a different accent.