Excerpt: Like half the other games in the eighties, you were rescuing somebody from the barely-camouflaged hordes of the enemy, thus winning the Cold War through the one-man application of violence, and like most of the other games in the eighties, it was American exceptionalism being sold to us by a Japanese corporation.
Excerpt: The original Rush'N Attack was so goddamn eighties it shipped inside a legwarmer. You played a nameless military operative who was attacking some ill-defined enemy base, presumably full of Communists, but who was sufficiently convinced of his own all-American indomitability that he didn't think to pack a rifle.
Summary: Overall this Rush ‘N Attack is kind of disappointing. If you are a fan of the original you may want to pick it up if it is half-off but as far as the rest of us, I would spend my money elsewhere.
Rush’n Attack Ex-Patriot Review: The Long-Lost Franchise Returns With A Whimper
30 March 2011
Conclusion: Concept: A stealth-oriented twist on Shadow Complex
Graphics: Drab, repetitive environments and jaggies sully the presentation
Sound: Snippets of voice acting transition strangely to text dialogue
Playability: Due to sloppy controls, most tricky platforming sequences end in a cheap death
Entertainment: If you're looking for a Metroidvania experience, look elsewhere.
Conclusion: Gameplay is stale yet hard 2. only 4 stages (the game recycles after the first 4, it just becomes impossible) good luck beating all of them. 3. CO-OP is advertised but is non-existant. 4. Not a game for the casual gamer Just a warning for achievement completionists, this game is a nightmare.
Conclusion: With the number of classic coin-op titles coming to Xbox Live Arcade, I’ve found myself playing some of these titles more than I’ve been playing new release feature Xbox 360 games. Rush’n Attack is sure to get some ample playtime this week as several of my friends purchase the game and we try to achieve the achievements together online.