Excerpt: The mark of a good game is that you can pick up the basics quickly, but enough depth is present so that you need to hone your skills to master the mechanics. Rotastic is a prime example of that concept, as you can jump right in and hold your own, but there is a lot of depth to master.
Conclusion: I take my reviews seriously and go into as much depth and detail about everything that i can do to give you guys a full rundown of what to expect for your cash. If their is something you don't like or agree with or something you would like to see added then let me know and i shall add more...
Summary: Rotastic is a game about rotating a character and flinging that character. That part they got mostly right and it can be fun to sling a Viking around. The precision needed for later levels doesn’t work with the flinging in an enjoyable way, the method of unlocking later levels means replaying...
Conclusion: Go into Rotastic knowing that there’s quite a bit of Rotation and that core, simple gameplay definitely edges close to Fantastic – but I find it hard to recommend at 800 Microsoft Points for the content on offer.
Excerpt: Rotastic is a new 2D arcade/puzzle game developed by Dancing Dots and published by Focus Home Interactive. It didn’t exactly create much buzz before its release so let’s see what we can learn from its horrendous title. Everyone bring out their dictionaries.
Excerpt: A lot of game designers need to realize that having a “hook” that brings gamers in is just part of the battle. Gameplay innovation is nice to have, but replayability is equally important. The “hook” can only last so long before tedium sets in and leaves players reaching for something else.
Summary: Contrary to popular belief, Vikings were not always the seafaring, pillaging folk they're often portrayed as. When they weren't downing ale and ransacking towns, you could find them soaring majestically through the clouds as they collected shiny gems.
Pros: Flinging yourself through the air is simple fun, Multiplayer offers brief enjoyment
Cons: Imprecise controls flounder in harder stages, Punishing level design, Unlocking later stages is grueling