Summary: This game is horrible. Surprisingly, it's made by Bethesda. Yeah. Skyrim. Other then hearing Rourke saying the f-word every 5 seconds, this game is crap. The graphics are bad. The sound is bad. This game screams bad.
Wasted Potential Ultimately Destroys This Otherwise Decent Shooter
20 February 2014
Summary: I would've loved to see what the earlier incarnation of this game would've looked like if that had been the version to be released. Zombie Studios had originally envisioned the game to be a stealthy, squad-based tacticle shooter in the vein of the Rainbow Six series. The story had "Demo" Dick and his squad trapped in modern-day North Korea after a blown black ops mission, and they had to work together to escape the country.
Summary: Okay I bought this when it came out, the front cover looks really cool, so I bought it without even realizing the craptacularity that I was getting into. Then I popped this in my 360, and no intro it had 3 basic difficulties then, came in the bombardment of profanities, enough to wipe out North Korea out of the face of the earth. The enemy AI was really dull, boring, and NOT even smart, (CHEW ON THIS ****HEAD!!
Summary: Two hours, twelve minutes. That is how long it took to beat this game, and that's including messing around in the options menus, pausing to disable motion blur, playing on the highest difficulty, and sitting through the credits. If that's not bad enough, consider the 2004 graphics in a 2009 title, nonsense weapon animations, dirt-stupid AI, and the ability to press one button and win a Two hours, twelve minutes.