Reviews and Problems with Rocketmen : Axis of Evil
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Silent Hill: Homecoming review (X360)
10 May 2010
Excerpt: 1999 was a good year for survival horror as it was the year that birthed the original Silent Hill . Though initially flooded with obligatory but oft ignorant comparisons to the genre reinvention of Resident Evil , Konami’s effort prided itself on providing goosebumps instead of cheap scares.
Conclusion: Sadly though Rocketman: Axis Of Evil is a dull shooter which tried to be an RPG and barely follows the conventions of the original tabletop game. The potential was there to create a classic, but it’s fallen flat on its backside with a frustrating and lifeless Live Arcade title that certainly isn’t...
Excerpt: "The fear of blood tends to create fear for the flesh." That was the rather creepy intro message that greeted players of the original Silent Hill, way back in 1999. While the meaning of this statement is debatable, I always took it to mean that the sight of blood will make a person fear for their...
Conclusion: There are definitely some faults to this game, but it is overall an enjoyable experience. Double Helix Games is a mish-mash of multiple companies and is overall very new to the video game industry so the faults are no surprise.
Conclusion: Silent Hill: Homecoming proves to be a welcome step forward in the series without breaking the foundation that has made it a success. By staying true to the series’ roots and not trying to rely on unnecessary mechanics or gimmicks, Double Helix has created yet another unsettling gaming experience...
Summary: On paper Rocketmen: Axis of Evil sounds like fun, but we've played this game far too many times before. This new Capcom shooter is as generic as they come, giving the player absolutely nothing new to get excited about.
Summary: When I first heard about Capcom's commitment to the Xbox Live Arcade I couldn't help but be excited. After all, Capcom is one of the all time legends when it comes to fun and exciting arcade games.
Excerpt: Trying to play Rocketmen: Axis of Evil by oneself (as is the situation many video game reviewers, including myself, end up in) is an exercise in frustration at best, and bad game design at worst. Sure, the game's perfectly playable, if you don't mind the almost impossible odds.