Excerpt: Shepherd’s Glen looked every bit the next-gen reincarnation of Silent Hill, then new protagonist Alex Shepherd turns up in his surplus army coat, frizzy hair and a rugged stubble beard, looks you deep in the eyes and proclaims in a bold, confident voice “I’ve completely missed the point!
Conclusion: Silent Hill: Homecoming proves to be a welcome step forward in the series without breaking the foundation that has made it a success. By staying true to the series’ roots and not trying to rely on unnecessary mechanics or gimmicks, Double Helix has created yet another unsettling gaming experience that is sure to stick in the minds of players long after the end credits roll.
Conclusion: Sadly though Rocketman: Axis Of Evil is a dull shooter which tried to be an RPG and barely follows the conventions of the original tabletop game. The potential was there to create a classic, but it’s fallen flat on its backside with a frustrating and lifeless Live Arcade title that certainly isn’t worth your pocket money.
Excerpt: "The fear of blood tends to create fear for the flesh." That was the rather creepy intro message that greeted players of the original Silent Hill, way back in 1999. While the meaning of this statement is debatable, I always took it to mean that the sight of blood will make a person fear for their own safety. Silent Hill was just a game, but that didn't stop its freaky imagery from making me feel vulnerable and threatened. This idea is as true today as it has ever been.
Summary: On paper Rocketmen: Axis of Evil sounds like fun, but we've played this game far too many times before. This new Capcom shooter is as generic as they come, giving the player absolutely nothing new to get excited about. There's fun to be had in Rocketmen, but you're going to have to put up with far too many questionable gameplay decisions to actually make it worth your while. This product was submitted by the publisher for review.
Excerpt: If you're mainly a solitary gamer, pass this one up. However, if you have a huge love (or even a passing liking) for loot-gathering dungeon-crawlers, are tired of the genre being taken up solely by medieval fantasy trappings, and have at least one friend or can tolerate random partners, then
Conclusion: Space trading games have been around for many years, and despite the RPG elements (where you gain points to use towards special talents), Star Wolves 3 is just another in the genre. Sure, there are other features to the game which may suggest otherwise, but the game comes down to making money and improving your spaceship and standing by roving the galaxy.
Pros: Background visuals are picturesque, open game universe