Duke Nukem Forever: The Doctor Who Cloned Me Review
20 December 2011
Excerpt: Sometimes, it is still hard for me to believe that Duke Nukem Forever actually released this year. ItÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢s even harder to imagine that single player DLC managed to make it onto our consoles; but...
Pros: + More streamlined, + Fairly lengthy, + Duke is still humorous
Cons: Loading times are still atrocious, Some sections are still a mess, Same price as the full game (now)
Excerpt: Platinum Games has been on a bit of a roll recently, and I was looking forward to their sci-fi shooter Vanquish the moment I laid eyes on it. Everything about the early videos showcasing the ridiculous feats players would be able to pull off with the help of that robotic suit had me salivating at the opportunity to finally try it on myself. Figuratively speaking. While the final product is indeed fun, it’s short and repetitive, and left me wanting more.
Summary: " Vanquish " is a short, feature rich, rollercoaster ride. While it may lack multiplayer it does manage to extend its life by virtue of simply being so much fun that you will want to play it through again just to experience it once more. With so many set pieces and unique sections of play the moment I finished I was left wanting to immediately jump back in to experience them again, instantly extending the life beyond the seven-hour life span of the main game.
Excerpt: Featuring at least a few new game mechanic tricks and a heap of gameplay refinements, Vanquish is at its heart a third-person cover-based action shooter in the same vein as Gears of War, only once you’ve seen all there is to see in Vanquish, and you’ve carved your way through every combat encounter you’re challenged with in
Excerpt: What’s this? Another cover based third person shooter a la Gears of War? Before all the outcries start, this game does have unique twists. For one, it’s created by those who gave us Bayonetta, so expect some serious bat-poop craziness. With a main character who smokes just as much as Solid Snake, you can tell this game has a lot of character. That alone of course might not be all that’s needed to stand out in the crowd.
Conclusion: part Sam was playing in the story; or how many of the shots of Sam's female ops agent are up her skirt; or the fact Sam spends a good amount of time rocket-sliding from place to place just because it's more dangerous than simply walking or running. It feels like the developers revel in that ridiculousness. Fortunately, they didn't ignore the gameplay in favor of Crazy.
Excerpt: Thanks to Gears of War , cover-based third-person-shooters have had a rampant resurgence on the PS3 and 360 for the past five years, and for the most part it has become a major staple in many shooters, whether they be third or first-person. Some, like Hydrophobia , concentrate too much on outlaying factors and crucial aspects of its gameplay so that a cover system becomes frustrating, while others, such as Rainbow Six Vegas , largely rely on the mechanic, where if you...
Excerpt: is a weird game, but it's awesome in a ridiculous mish-mash sort of way. Not only does it try to fuse both Eastern and Western action game designs, but also their stories and characters, and even shamelessly borrows features seen in a near-perfect cross-section of every good action game made this console generation.